Shadowth117's Sound Submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Sounds Resource (https://www.vg-resource.com/forum-51.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-55.html) +------ Thread: Shadowth117's Sound Submissions (/thread-13263.html) |
Shadowth117's Sound Submissions - Shadowth117 - 06-03-2010 Seeing as I have an interest in ripping and modding various games anyway, I figure I may as well make myself useful and submit some sound effects alongside the other things I rip. First off, all the SFX from the Xbox Live Arcade Behemoth games. Alien Hominid - All SFX http://www.mediafire.com/?ynzt2ftztnz Castle Crashers SFX Alien http://www.mediafire.com/?ym22tnxzjh2 Bosses http://www.mediafire.com/?mm3kgmn2z21 Collisions http://www.mediafire.com/?3jiyzd5ecjd Enemies http://www.mediafire.com/?wnnjjyz3mgh Explosions http://www.mediafire.com/?jmenwnzv0lz Magic http://www.mediafire.com/?ykjmmyyruyn Minigames http://www.mediafire.com/?yimwooznily Miscellaneous http://www.mediafire.com/?zjvemaioyhe Weapons http://www.mediafire.com/?kymko2ft2mj RE: Shadowth117's Sound Submissions - Lexou Duck - 06-03-2010 Awesome ! I'm a big of the Behemoth as well ! Hey, do you plan on ripping SFXs from battleblock theater when it comes out ? RE: Shadowth117's Sound Submissions - Shadowth117 - 06-03-2010 (06-03-2010, 02:17 PM)Lexou Wrote: Awesome ! I'm a big of the Behemoth as well ! It depends honestly. If they keep their formats the same which they'll probably do then definitely. Its actually a bit surprising how simply their games file layouts are compared to so many others. Rather than hide everything in mountains of folders, they just had everything laid out simply in folders for each type of resource in archives IIRC. The music and sound effects weren't even in archives and were just laid in their respective folders in XMA format. I'll tell you right now if all games were laid out that straightforward with their file systems then ripping anything from them would go MUCH quicker. RE: Shadowth117's Sound Submissions - GrooveMan.exe - 06-03-2010 Sweet, man. I'll save all these in a bit. RE: Shadowth117's Sound Submissions - Shadowth117 - 07-20-2010 Not a huge submission, but here you go: http://www.mediafire.com/?3sxfynuulf3fe02 Those should be all of the voice clips from Afterburner Climax for the Xbox Live Arcade. Other sound effects are stored much differently then these though unfortunately so I probably won't end up getting those. RE: Shadowth117's Sound Submissions - Shadowth117 - 08-11-2010 All SFX from Geometry Wars Retro Evolved http://www.mediafire.com/?1hc4chccj3jdr1s Unfortunately while the second game uses the same sound format, the only program that extracts audio from it was made in a way that it would only extract from the two sound archive in the first game. RE: Shadowth117's Sound Submissions - GrooveMan.exe - 08-11-2010 I've not played Geometry Wars, but I picture very pretty, Rez-style sound effects~ Gotcha. RE: Shadowth117's Sound Submissions - Shadowth117 - 08-12-2010 Billy Hatcher and the Giant Egg PC All SFX http://www.mediafire.com/?rff9gnj2u1bfk98 I have to say this one almost felt like cheating since the sound effects were just sitting in a folder. Sega almost always puts them in one of their .AFS archives in .ADX format or something, but these were already in .WAV. Well it just made this a lot easier in the end. RE: Shadowth117's Sound Submissions - GrooveMan.exe - 08-25-2010 Ok! Up to date. =) RE: Shadowth117's Sound Submissions - Shadowth117 - 01-14-2011 Yu-Gi-Oh! 5D's Decade Duels All SFX http://www.mediafire.com/?lyqsdx6x5crg3kl Not much to say about this one, but there weren't many sound effects in this game at all really. |