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DracoKnight WIP - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: DracoKnight WIP (/thread-13531.html) |
DracoKnight WIP - Kitsu - 06-15-2010 So, I'm working on a model of a Dracoknight, as they appear in the GBA Fire Emblem games. ![]() However, I think the model I have done so far will be of no use in animating, due to bad model design. I was aiming for GCN quality, though I'm not sure that's something I can actually attain at this point. This model currently has around 2200 tris. If anyone could provide some C+C of some sort, it would be greatly appreciated. References: http://fireemblem.wikia.com/wiki/Dracoknight ![]() I used this tutorial a lot, though it didn't offer much help in actually attaching the limbs to the body... http://www.poopinmymouth.com/process/character_tutorial/character_process.htm |