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Warmachine - Printable Version

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Warmachine - Sengir - 07-05-2010

Still trying to sprite better. I scrapped Saria and Beedle for the Juggernaut from Warmachine:
[Image: juggernaut.png]

Not too happy with the pipes though


RE: Warmachine - Gors - 07-05-2010

it... looks like a kite imho. It lacks volume.


RE: Warmachine - Medevenx - 07-06-2010

i expected iron man. i'm not quite sure what i'm supposed to be seeing here.


RE: Warmachine - GrooveMan.exe - 07-06-2010

It's based on a model from a wargame; the same dudes who did Warhammer.

The model designs aren't all that, IMO.


RE: Warmachine - Cobalt Blue - 07-06-2010

is that supposed to be an aircraft?


RE: Warmachine - Sengir - 07-06-2010

no, but it's a wip


RE: Warmachine - LeleleleMAXIMUM - 07-06-2010

i like it, actually. simple, yet it works. i immediately felt weight and that they were shoulders. and i expected the marvel war machine as well.

i'd say more shadows and add a third shade. atm it's looking too plastic.


RE: Warmachine - Sengir - 07-06-2010

[Image: juggernaut.png]
Does this look any better?


RE: Warmachine - Gors - 07-06-2010

still looks like a drawing on a cardboard.


RE: Warmachine - Gaia - 07-06-2010

Pipes could use some shine. In fact, some areas need some shine (but not too much, we don't want to overshine this sprite). But you are doing great, even though I never heard of this incarnate of War Machine before. :X


RE: Warmachine - Sengir - 07-06-2010

(07-06-2010, 01:32 PM)Gors Wrote: still looks like a drawing on a cardboard.

How do you think i can fix that?


RE: Warmachine - Gors - 07-06-2010

you need to think on it as a 3D object and use the right perspective for it.

here's a shitty example of how I think it should be, not quite sure though... It's an uncommon pose :/

[Image: 28018697.gif]


RE: Warmachine - 2+D - 07-06-2010

Gorsal is right, becasue what you have right now looks like again kite with a robot's head on.


RE: Warmachine - GrooveMan.exe - 07-06-2010

It's because he's not drawn out the rest of the body yet (which is probably a bad thing, you should at least have the whole piece sketched out so everything's to proportion); and as such you're looking at it from the wrong /perspective/.

That link he posted shows what the robot looks like in full.


RE: Warmachine - 2+D - 07-06-2010

Well, yeah now that you mention that i guess we could wait till the entire sprite is done to see how the perspective is.