Warcraft: Orcs & Humans - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-44.html) +------- Thread: Warcraft: Orcs & Humans (/thread-14442.html) |
Warcraft: Orcs & Humans - DarkWolf - 08-03-2010 Time for some old school Blizzard stuff. Humans Orcs RE: Warcraft: Orcs & Humans - Ultimecia - 08-03-2010 Old but plain awesome RE: Warcraft: Orcs & Humans - Ton - 08-03-2010 Wonderful! RE: Warcraft: Orcs & Humans - DarkWolf - 08-03-2010 Note, that the skeletons are not duplicates. Player-made skeletons have a tiny armband that identifies the color of the player. Skeletons that exist on the map at start do not. Humans Orcs Other Enemies Misc RE: Warcraft: Orcs & Humans - SMBComPr - 08-21-2010 Excellent! How did you rip these? And is it possible to get the tilesets for the backgrounds? RE: Warcraft: Orcs & Humans - DarkWolf - 08-25-2010 I used the source code from http://stratlas.sourceforge.net/ to figure out how to read the data files and used my own PHP script to read those files and draw the sprites. I then just used an image editor to arrange them into some sort of order. I could do the tilesets, but I haven't gotten around to it. |