Megaman 7 (or new style) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Megaman 7 (or new style) (/thread-15549.html) Pages:
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Megaman 7 (or new style) - CyberWolfBia - 10-12-2010 My second posting on the site, I hope you will accept it, I would be grateful =) This sheet, I made for project of my fangame, but I decided post one sheet version for public use, and here contain sprites based on 8-bit classic moviments, also MVC and MMX5 poses. I focused more on using MM7 as a base for expressions, and color palettes, some sprites from MM7 were also edited the size to my sheet. I believe it is useful for FanGames and animations. =) I thank you in advance, and hopefully that you accept it RE: Megaman 7 (or new style) - MarioLuigiWarioWaluigi123 - 10-12-2010 Cooler sprite. I are new in this forum RE: Megaman 7 (or new style) - Cobalt Blue - 10-12-2010 so you basically aded MVC's taunt's and a spining animation to the genesis's megaman? RE: Megaman 7 (or new style) - CyberWolfBia - 10-12-2010 (10-12-2010, 08:39 PM)/■/ Wrote: so you basically aded MVC's taunt's and a spining animation to the genesis's megaman? No, I did the whole body from scratch, in many frames, it was not just a job to resize the sprites, I work three weeks to finish this. RE: Megaman 7 (or new style) - Maneko - 10-12-2010 This is not at all the Genesis Megaman, Metaru... RE: Megaman 7 (or new style) - CyberWolfBia - 10-12-2010 yeah, I've only used Megaman from Genesis, only for help me with the walk sprite, for do more frames based on 8-bit walks. RE: Megaman 7 (or new style) - Ton - 10-12-2010 Hmm, I'm going to move this to Sprite Discussion. RE: Megaman 7 (or new style) - Cobalt Blue - 10-12-2010 i don't know how does this relates to sprite discussion at all. i dont see what should ve discussed about this actually RE: Megaman 7 (or new style) - Proton - 10-12-2010 ...67%? RE: Megaman 7 (or new style) - CyberWolfBia - 10-12-2010 (10-12-2010, 08:53 PM)Tonberry2k Wrote: Hmm, I'm going to move this to Sprite Discussion. Thanks, any help is welcome, although I already have finished the sheet and posted in some places, but I accept help, yes ^ ^, thanks. just I do not like to change the basis of the sprites, maybe just some animation. RE: Megaman 7 (or new style) - Cobalt Blue - 10-12-2010 can you actually specify how much of this is an edit, and how much of this is actually "your" work? RE: Megaman 7 (or new style) - CyberWolfBia - 10-12-2010 (10-12-2010, 09:00 PM)/■/ Wrote: can you actually specify how much of this is an edit, and how much of this is actually "your" work? well, I did all the sprites, all right, I edited only one or another (perhaps the slip and walk as I said), the head was taken from Megaman Soccer (who had only two or three directions, I had to make other) , and the rest is my work RE: Megaman 7 (or new style) - StarSock64 - 10-12-2010 Making things so based on existing sprites is not a good idea. Examples are cool. Grabbing things off of different sprites is not, because everyone is automatically going to be reminded of those things. You're always gonna come off as a "less-professional version of so-and-so." The quality also jumps between what you based/grabbed on other things and what you did from scratch. You might as well make some with their own style. Mega Man 7 has some pretty ugly sprites anyway, I dunno why people insist on using them RE: Megaman 7 (or new style) - CyberWolfBia - 10-12-2010 (10-12-2010, 09:16 PM)StarSock64 Wrote: Making things so based on existing sprites is not a good idea. Examples are cool. Grabbing things off of different sprites is not, because everyone is automatically going to be reminded of those things. You're always gonna come off as a "less-professional version of so-and-so." The quality also jumps between what you based/grabbed on other things and what you did from scratch. You might as well make some with their own style. Yeah, you're right, but it was exactly what I did, I took with the exemple original sprites, and I not put them up and turned into mine. I just used the base as look at the frames, and joints. I can say that this was a work of mine, not an edit of the fifth category I know I'm not the best spriter of world, but my sheet is not bad, huh?. PS: I agree that many of MM7 sprites are horrible, ugly indeed =P. RE: Megaman 7 (or new style) - StarSock64 - 10-12-2010 The feet, the arms, the colors, and the shading are too similar to mm7. I'd really like to see you try to experiment and be a little more original I really have to finish my own MM sprite someday, mm... |