Novax's Ripping Projects - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Projects (https://www.vg-resource.com/forum-56.html) +------ Thread: Novax's Ripping Projects (/thread-15559.html) |
Novax's Ripping Projects - Novax - 10-14-2010 Now that I'm a bit more accustomed to ripping from Wii games, I think I can finally start giving some models. None of them will have rigging until I can fix that issue later on. All of the Haruhi no Gekidou models come in parts. Putting them together can be a bit of pain, so I may need help later on if needed. Projects --------- Suzumiya Haruhi no Gekidou Super Smash Bros. Brawl Castlevania Judgment Tales of Symphonia: Dawn of the New World Xenosaga Ep. III I've ripped and started fixing a few models in each project thus far. I started a mini project of having a helmetless Samus, Brawl style. Doesn't look too bad, just have to fix some things. As for the ToSotNW, I can only access the playable characters and enemies. Having some trouble accessing NPC's for some weird reason. Hope I can do this and provide some models finally. RE: Novax's Ripping Projects - Zerox - 10-18-2010 Ah sounds like some great games to be ripping from. I'm especially looking to Haruhi models as I just rewatched the Haruhi anime. RE: Novax's Ripping Projects - Novax - 11-06-2010 Sorry for the massive delay. All of the Haruhi models will take time as I have to put them together. However, the Tales of Symphonia: DotNW ones should be ready as they are easier to clean/fix up. I do have a couple of Brawl models as well. I had to get rid of the skeleton has it looked messed up when porting, so that's the only thing you won't be able to get. RE: Novax's Ripping Projects - Shadowth117 - 11-06-2010 Well that's unfortunate. Still, no need to rush with any of this stuff, so take as much time as you need for it. RE: Novax's Ripping Projects - mariokart64n - 03-11-2011 @Novax lol still gunning for the procedure I used to get X3 models involved using 3dr. as we were never able to reverse the formats.. well everything was half ass looking. anyway ripping models from PCSX2 is all a matter of 3d editing.. I had to fix everything I ripped from PCSX2. But I dont think anyone will ever crack the format. even a japanese hacker failed at it :\ also I didnt know Suzumiya Haruhi no Gekidou had models.. I thought it was pre-recorded. :o sweet > are the mesh parts separated or, joined? i there joined, there probably a big mess if collapsed to origin :\ EDIT ~,~ there just brres files, which the brres viewer opens good thing is I could port the animations to MMD. although the quality of the models are terrible. i've seen fan made models x10 better |