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Quake III Area Rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Textures Resource (https://www.vg-resource.com/forum-52.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-60.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-70.html) +------- Thread: Quake III Area Rips (/thread-15854.html) |
Quake III Area Rips - carrotman42 - 11-23-2010 Haven't checked out this board yet. So heres a few rips from Quake 3. I'll do more if requested. ![]() ![]() base object textures ![]() sky textures RE: Quake III Area Rips - desicions - 02-20-2012 Are Quake III Arena textures worth ripping? Doesnt Quake III Arena have an open src? I've remember making tons o' maps several years ago, and I had all these textures by default, gtk radiant ftw. Edit 2: Ahh, you've just hit me so hard with nostolgia. RE: Quake III Area Rips - Garamonde - 02-20-2012 This thread's over a year old, please read post dates next time. Locked 'n warned. |