SOL: THE GAME - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: SOL: THE GAME (/thread-15924.html) |
SOL: THE GAME - Gors - 11-30-2010 *inspired by this* STORY: The mission: Be as green as possible Should you succeed, your greenness shall live on forever as a green beacon of green for the greenly who are green enougreen green grrreeeeeeennn GREEEENNNNNNNNNN OVERVIEW: It will be a simple, Gameboy-styled game starring Sol and other people from tSR. Sol, the greenest member on tSR, gets fed up of all the colorful characters and thus goes on a green rampage, painting everything and everyone green with his giant brush. He can do combos and use moves to avoid getting caught by the members. GAMEPLAY: You control Sol in a random-generated auto-sidescrolling level that never ends, thus making this game into a endurance-type of game. You can walk, jump, crouch and attack with the brush. Enemies randomly spawn on the level, trying to get Sol. Having contact with him will cause Sol to lose a heart, and losing all of them will end the game. Sol can paint them green, making them harmless and gaining points for that. The paint attack drains the paint bar out. If it depletes to 0, Sol can't paint any enemies, rendering him very vulnerable. You can replenish it by grabbing paint buckets, also spawned randomly on the course. It is also noted that the game gets harder as the time passes (less buckets, more enemies, spaced platforms). SPRITES: That is all. RE: [IDEA] [GAME] SOL: THE GAME - Sol - 11-30-2010 fuuuuuuuuuuuuuuuuuuuuuuuuuuck I fucking love you Gorsal RE: [IDEA] [GAME] SOL: THE GAME - Vipershark - 11-30-2010 all right i'm in the game RE: [IDEA] [GAME] SOL: THE GAME - Rosencrantz - 11-30-2010 Okay, I laughed at the 1up sprites RE: [IDEA] [GAME] SOL: THE GAME - Alpha Six - 12-01-2010 >i'm not in it awful game RE: [IDEA] [GAME] SOL: THE GAME - TomGuycott - 12-01-2010 Also no Chris2balls. Paaaass. (Pssst... it actually looks awesome..) RE: [IDEA] [GAME] SOL: THE GAME - Kitsu - 12-01-2010 *whistling harmlessly again* ... just gonna be off programming this somewhere ... EDIT: For some reason, the design document I'm writing is turning into a slightly different game... RE: [IDEA] [GAME] SOL: THE GAME - Alpha Six - 12-01-2010 It happens. You get used to it. RE: [IDEA] [GAME] SOL: THE GAME - Lexou Duck - 12-01-2010 I should be in this. I'm green. RE: [IDEA] [GAME] SOL: THE GAME - Kitsu - 12-01-2010 You are in there. As an enemy. RE: [IDEA] [GAME] SOL: THE GAME - Previous - 12-01-2010 There should also be not-green paint buckets which will drain your paint of life. And suns instead of hearts as energy symbols. RE: [IDEA] [GAME] SOL: THE GAME - Lexou Duck - 12-01-2010 (12-01-2010, 03:30 AM)John Hale Wrote: You are in there. As an enemy. Oh yeah, I didn't see my electric tail so I didn't recognize myself... RE: [IDEA] [GAME] SOL: THE GAME - Gors - 12-01-2010 update RE: [IDEA] [GAME] SOL: THE GAME - Adam - 12-01-2010 why am i so short >: ( looking awesome! RE: [IDEA] [GAME] SOL: THE GAME - ~DrakoRero~ - 12-01-2010 That looks like me between Gorsal and Devicho ( ? ), but I dunno. BTW I love this ^^ |