These are not Pokémon - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: These are not Pokémon (/thread-16137.html) |
These are not Pokémon - Neslug - 12-19-2010 Well they technically aren't. Gameboy-ish style but I wasn't too particular about all the technical limitations, I just tried to use as few colours as I could without it looking like mud. I tried to replicate the Live Caster calls in Pokémon Black & White and I believe the Gameboy could display those colours with some background and sprite layer mixing in the face area. Of course, only one portrait would be onscreen at a time. WIPs: Some pokegurls to come (I was thinking of doing Erika or Whitney next). RE: These are not Pokémon - Baegal - 12-19-2010 These look cool! I like the guy at top the most. The only thing that sticks out for me is that cheren's eyes are too close together, and his face looks a bit scrunched up, while N looks a bit stiff by his shoulders. RE: These are not Pokémon - BynineB - 12-19-2010 Morty looks very good. His right shoulder needs not that highlight, however. I just realized this would be incredibly annoying if it were present in-game. RE: These are not Pokémon - DioShiba - 12-19-2010 The shoulders on morty don't seem even. might be me, other then that, these are really good. RE: These are not Pokémon - Neslug - 12-21-2010 (12-19-2010, 08:06 PM)Baegal Wrote: The only thing that sticks out for me is that cheren's eyes are too close together, and his face looks a bit scrunched up, while N looks a bit stiff by his shoulders.I would've fixed Cheren's eyes actually but if I pull both eyes apart one pixel they're too far away from each other and if I just move one, one is closer to the nose than the other which just looks even worse. I'll see what I can do about both points you brought up though. (12-19-2010, 09:03 PM)BynineB Wrote: Morty looks very good. His right shoulder needs not that highlight, however.The reason I added the highlight was because that area seemed kinda flat and I wanted to have some dithering in there because it's pretty much the trademark of the style. It's not absolutely necessary like you said, here's a version without it: (12-19-2010, 09:47 PM)Diogalesu Wrote: The shoulders on morty don't seem even.It might be because the left (our right) shoulder has his scarf going over it. Other than that, I assure you both shoulders are the same height and width. |