BRRESViewer problems with naruto wii games animations - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: BRRESViewer problems with naruto wii games animations (/thread-16316.html) |
BRRESViewer problems with naruto wii games animations - mugeninfo25 - 01-08-2011 can someone explain why you can't load naruto characters animations or export them I can load and export naruto stage animations and effects, but not the characters. :{ RE: BRRESViewer problems with naruto wii games animations - Shadowth117 - 01-08-2011 Honestly I really have no idea and it would probably vary from game to game so telling us which game specifically could help. I really don't know that you can do much though if .BRRES viewer doesn't support that animation format. RE: BRRESViewer problems with naruto wii games animations - Random Talking Bush - 01-08-2011 I think it's because the characters use an unknown animation format, just like the ones from Tatsunoko vs. Capcom, Castlevania Judgment, or Kamen Rider: Climax Heroes OOO. (EDIT: Yes, they do. They have *.MOT files, which is completely different than the CHR0 used for other games.) RE: BRRESViewer problems with naruto wii games animations - Zerox - 01-08-2011 While having animations is nice they are a lot harder to share and utilize in other games so I wouldn't worry about it much. Though I have to admit I'm looking forward to some possible Naruto characters. |