Metal Slug 1: Mission 4: START! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Arcade (https://www.vg-resource.com/forum-35.html) +------- Thread: Metal Slug 1: Mission 4: START! (/thread-16414.html) |
Metal Slug 1: Mission 4: START! - c2000mc - 01-17-2011 MISSION 4 ICON IRON ISO ICON MS1'S MISSION 5/ MSX'S MISSION 1 BOSS ICON RE: Metal Slug 1: Mission 4: START! - RandomPerson78642 - 01-18-2011 Awesome rips! RE: Metal Slug 1: Mission 4: START! - c2000mc - 01-18-2011 (01-18-2011, 06:02 PM)RandomRebelSoldier Wrote: Awesome rips!Strangest thing about the bunkers. I barely saw the blowing up SFXs while I was blowing them up. The went by in a millisecond. Thank you Kawaks for Shot Factory's Step Frame button. RE: Metal Slug 1: Mission 4: START! - joe78 - 01-20-2011 Hello, Thank you for those awesome rips ! If I may, there is a weird horizontal cut on some of the pictures of the collapsing cliffs on the mission 4. It seems on each frame, the bottom part is displayed before the top part, making one picture out of two looking strange. This is especially noticeable in frames 4, 6 and 8 starting from the last ones (much less in the the beginning, but present if you look closely). I think (but I might be wrong) that if it looks like this ingame, it's because the animation is probably splitted in two parts, the top part being identical for both cliffs, the bottom part being different to match the bottom of the cliff, and that the animations have a 1 frame desync. But don't get me wrong, it's a very nice rip anyway ! Clément. (Not an english speaker). RE: Metal Slug 1: Mission 4: START! - c2000mc - 01-21-2011 (01-20-2011, 04:27 AM)joe78 Wrote: Hello,I know. I use Sot Factory's step frame button for the whole thing so I wouldn't skip any frames. |