PSP Model Ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Projects (https://www.vg-resource.com/forum-56.html) +------ Thread: PSP Model Ripping (/thread-16544.html) |
PSP Model Ripping - Lugana Rysniq - 02-02-2011 Are Psp's Emulatable? and will the DxRipper Work on any that can? I'm trying to get the Models and Costume Textures from Sonic Rivals 1/2 RE: PSP Model Ripping - Shadowth117 - 02-02-2011 As far as I am aware, they are emulated about as well as the Xbox right now. Which is to say, not well enough to even bother. As for DxRipper, funny you mention that because there IS something like that for PSP. It doesn't work for all games, doesn't rip textures, and won't always rip everything correctly, but its something. Download the lamb 0.32 plugin here and activate it on your PSP. Once its active, just go ingame and hold the music note button aka the mute button down for a few seconds. The game should stop for a little bit (the time can vary) and then keep going again. Once it unpauses, you know you've got your rip. Then just use the included converter to get an .obj copy of your dump. RE: PSP Model Ripping - Lugana Rysniq - 02-02-2011 on a acctual Psp ? I dun has one yet Dx RE: PSP Model Ripping - Shadowth117 - 02-02-2011 Yes on an actual PSP. Still, I can understand why you wouldn't have one. Unmodded, its not really the best system out there. A modded one with every emulator under the sun is great to keep with you though especially for long trips. RE: PSP Model Ripping - Lugana Rysniq - 02-02-2011 not too ig on buying my one game systems anymore seeing as the 360 i jsut got died within 2 weeks Dx RE: PSP Model Ripping - Shadowth117 - 02-02-2011 If it got Red Ring o' death you can send that in to Microsoft and get it fixed free so long as you didn't get it second hand. PSP really doesn't have those kinda issues though generally. RE: PSP Model Ripping - obmas - 03-03-2011 sweet, im gonna give that a try on all 5 of my PSP monster hunter games. RE: PSP Model Ripping - FRANKASTER - 03-04-2011 try this: http://drakon.ixan.net/?p=315 tools by drakon, for now there's no texture support, but we can rip geometry plus uv's!! here's plugin download link: http://code.google.com/p/psplamb/ for textures... we need asistence from the masters of tilemolester or something to visualize memdump from cwcheat, for now it seems that is the only way |