PSP, CWcheat and texture ripping help! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: PSP, CWcheat and texture ripping help! (/thread-16818.html) |
PSP, CWcheat and texture ripping help! - FRANKASTER - 03-05-2011 well iam a noob here so i want to make this quick. a guy named "drakon" released a psp plugin that let's you rip 3d data from some games, and sometimes uv's, but not textures. I have seen people here ripping textures from megaman x 8, megama powered up using cwcheat with tile molester and similar stuff, but i don't really now how to use it, i really want to get stuff from mgs/god of war games i if you want to experiment I give you from peace walker a 3d model and a dump that it's suposed to have the texture data MGS: PW snake: (i know it is not in a neutral pose, besides snake there's nothing else on the frame) megaupload link for .obj and.dump file http://www.megaupload.com/?d=7YBG9OO2 this is of course this is not a pettition for textures, but i really want to know how to view stuff from .dump files is really important i really want to do this stuff by myself but i don't really know about codding or programming RE: PSP, CWcheat and texture ripping help! - Friedslick6 - 03-08-2011 Have you actually tried using Tile Molester yet? It's a long shot, though... My only other idea would be an internal PSP program that can dump visual RAM? Does that even exist? RE: PSP, CWcheat and texture ripping help! - FRANKASTER - 03-09-2011 (03-08-2011, 01:41 AM)Friedslick6 Wrote: Have you actually tried using Tile Molester yet? It's a long shot, though... yup but i don't have any idea how to use it, tried a few tutorials... but the only thing i can see are some messed up seizure inducin colors RE: PSP, CWcheat and texture ripping help! - Final light - 03-12-2011 Try going strait for the UMD. If you press select at the XMB you should get a menu that looks like this:
CPU CLOCK XMB Default
Set USB device to UMD and hook it up to the computer normally. Then just use a program like mesh2rdm and/or GitMO to extract the textures that way.CPU CLOCK GAME Default USB DEVICE Memory Stick UMD ISO MODE M33 Driver XMB PLUGINS Enable GAME PLUGINS Enable POPS PLUGINS Enable USB CHARGE Disable HIDE MAC Enable SKIP GAMEBOOT Enable HIDE PIC Disable FLASH PROTECT Enable FAKE REGION Disabled SHUTDOWN DEVICE SUSPEND DEVICE RESET DEVICE RESET VSH EXIT PS: I don't think the gun's part of Snake's model. RE: PSP, CWcheat and texture ripping help! - FRANKASTER - 03-12-2011 (03-12-2011, 07:05 PM)Final light Wrote: Try going strait for the UMD. If you press select at the XMB you should get a menu that looks like this: thanks but the program just does nothing... it may no recognice the .pdt files where the stuff is |