Batman Forever Sprite Sheet - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: Batman Forever Sprite Sheet (/thread-17155.html) |
Batman Forever Sprite Sheet - sonicman317 - 04-16-2011 This will mark the day I ripped my first sprite sheet. Hope you like it. http://i1107.photobucket.com/albums/h391/sonicman317/batmanforever-room1andtitlescreen.png Batman Forever Icon - sonicman317 - 04-21-2011 Sorry, forgot to add an icon. T_T RE: Batman Forever Sprite Sheet - Davy Jones - 04-21-2011 Four things: - Don't you wonder why the icon and your sheet showing different resolutions? The correct ratio for snes emulators is 256x224 pixels. - Try to make a quicksave with zsnes and import it with vSNES 2.91, it will separate both layers correctly instead of having all the black in your transparency colour AND the background. - Make your credit tag smaller, look at this one: http://www.spriters-resource.com/arcade/wondermomo/sheet/38385 Your tag is half of the sheet and a waste of space. - Is this all of the stage or a very special or separate room? Try to make your sheets more complete. RE: Batman Forever Sprite Sheet - sonicman317 - 04-21-2011 Thanks for telling me that, this is the first part of Level 1 and the title screen. I will add more parts shortly. |