Shepard - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Shepard (/thread-17168.html) |
Shepard - Proton - 04-17-2011 The armor's shading and removing the black is confusing me when it comes to shading it well. Any changes I seem to make just cause more cluttering and less readability. RE: Shepard - Garamonde - 04-17-2011 It looks like there's too much black going on in the armor, and as you can probably tell it's messing up readability. Not sure what to say but maybe the black on the left side should be cut more? RE: Shepard - Proton - 04-17-2011 (04-17-2011, 02:52 PM)Mighty Jetters Wrote: It looks like there's too much black going on in the armor, and as you can probably tell it's messing up readability. Maybe less black would work? Quote:removing the black is confusing me when it comes to shading it well That's currently the problem I'm having. Removing the black is making it look worse in the end for me, because my palette choices and/or shading styles are causing problems. RE: Shepard - Garamonde - 04-17-2011 Hmm I dunno... sorry. What character is that? I never heard of a Shepard. I feel bad I can never help anyone with this stuff. I've barely sprited at all. RE: Shepard - Chris2Balls [:B] - 04-18-2011 hey, i've made an edit, i hope it helps you: |