![]() |
Gaia's Rip Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: Gaia's Rip Thread (/thread-17250.html) |
Gaia's Rip Thread - Gaia - 04-26-2011 Since Super Robot Pinball, I bring you a few bits that are previously unripped. Case in point, the X2 cutscene. Once I get better at ripping shit, I might go back a few games, and grab whatever everyone else missed during their last ripping spree. I doubt that will happen, since I'm on my hitaus from my SD Gundam Gaiden ripping project, mainly, the monsters and the tiles from lack of savestates. And so... ![]() Take notice I also re-ripped X-Hunter cutscene (to the Maverick Hunter HQ Background) because there was a peice of background missing that other rippers might have missed. I may do more, but yeah.. - Super Robot Pinball (GBC)
- SD Gundam Gaiden (SNES)
- Mega Man X2/Rockman X2 (SNES)
- Disney's Adventures in the Magic Kingdom (NES)
- Gargoyle's Quest - Ghosts 'n Goblins (GB)
- Aladdin (GBC)
- Dragonball Z Hyper Dimension (SNES)
- Swat Kats: The Radical Squadron (SNES)
RE: Gaia's Rip Thread. - Garamonde - 04-27-2011 Wow great stuff! I've never seen you rip before! ![]() RE: Gaia's Rip Thread. - Dazz - 04-29-2011 Uploaded! ![]() RE: Gaia's Rip Thread. - Gaia - 04-29-2011 Just take note the X-hunter cutscene is re-ripped due to a part of the BG missed by most rippers (they forgot to turn off the dialouge box while ripping it). RE: Gaia's Rip Thread. - Gaia - 05-06-2011 Now continuing onward, a rip from Adventures in the Magic Kingdom. ![]() The main character, to be exact. While I haven't gotten all of it, it will have to do for now, since I'm using the old method for grabbing sprites since it's on the NES and I lack savestates. RE: Gaia's Rip Thread. - Dazz - 05-08-2011 We needed this... Badly. Great job! RE: Gaia's Rip Thread. - Gaia - 02-20-2012 It's been a long time since the last rip. Should I keep this style of organization or should I try something diffrent? Gargoyle's Quest - Ghosts 'n Goblins sprites: Overworld. ![]() RE: Gaia's Rip Thread. - Garamonde - 02-20-2012 Uploaded!~ RE: Gaia's Rip Thread. - Gaia - 02-20-2012 More rips! ![]() RE: Gaia's Rip Thread. - Deathbringer - 02-20-2012 You missing the Big Tower Monster, i.e. level where you fight the four eyes at the end. RE: Gaia's Rip Thread. - Gaia - 02-20-2012 Fuck, I knew I was missing something. Oy.. EDIT: Even though I forgot Big Tower Monster, I also completely forgot something else entirely, which was quickly added! RE: Gaia's Rip Thread. - Gaia - 02-21-2012 Now Ripping: Aladdin (GBC). Both are WIPs, as far as I know, this game is known for having a TON of frames. Here are the sheets below: Aladdin The Agrabah Market stage baddies RE: Gaia's Rip Thread. - Miles07 - 02-22-2012 Indeed, that's a lot of frames for a GBC game... Weird. RE: Gaia's Rip Thread. - Garamonde - 02-22-2012 Holy cow. o_O It's gonna be great. ![]() RE: Gaia's Rip Thread. - Gaia - 02-22-2012 While Aladdin here (for now) is finished, I'm holding him off until I get the rest of the sprites in the game. I'm doing a final run in the Agrabah Market level of the game to see if I missed any particular baddies. |