Crisis Core Models issue - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Crisis Core Models issue (/thread-17337.html) |
Crisis Core Models issue - GrimmJeel - 05-10-2011 I was planning on uploaded a ton of Crisis Core Models, there is one issue The textures will not render at all, I see the textures, I opened them on Photoshop but they wont render, what could be the issue I started with Cloud 1st class gear, RE: Crisis Core Models issue - Shadowth117 - 05-10-2011 Well first off, this should be posted in model discussion. Second, what format did you import from? RE: Crisis Core Models issue - GrimmJeel - 05-10-2011 I used .dae format RE: Crisis Core Models issue - Shadowth117 - 05-10-2011 Yeah, the default autodesk .dae plugin for that doesn't work well with Noesis stuff. I'd recommend getting the .smd plugin for Max and importing one of those instead. I mean you could reassign the textures manually if you really like, but its easier, especially for multi texture models, to just do a better import. I think I put the link to one of the one's that worked for Noesis in the the Game Specific Ripping thread. ColladaMax I believe it was called. RE: Crisis Core Models issue - GrimmJeel - 05-10-2011 Ok, I will look for it. Can I convert .smd's to .obj, using Noesis? RE: Crisis Core Models issue - Shadowth117 - 05-10-2011 Well, you shouldn't need to. As I said there's a number of .SMD importers for Max if you just google them. Make sure to search for a plugin for your version of Max though. There are also scripts if you can't find plugins so I can give you a script if you like. RE: Crisis Core Models issue - GrimmJeel - 05-10-2011 Please pm me the script, if its for 3DSMAX 2009 I googled and I'm having a hard time finding a plugin that actually works! and then I can start uploading models RE: Crisis Core Models issue - Shadowth117 - 05-11-2011 Max '09 huh? You're in luck, that's the one I use! Yeah you can actually get plugins for that here: http://www.wunderboy.org/3dapps.php Just put the file for the Max 2009 SMD plugin in your installation's plugins folder. Depending on what kind of system you're running, that's probably in "C:\Program Files\Autodesk\3ds Max 2009\plugins". RE: Crisis Core Models issue - GrimmJeel - 05-11-2011 (05-11-2011, 11:54 AM)Shadowth117 Wrote: Max '09 huh? You're in luck, that's the one I use! Yeah you can actually get plugins for that here: http://www.wunderboy.org/3dapps.phpThanks you Shadowth117, for the plugin Yes, quite the luck |