JUS Future Trunks - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: JUS Future Trunks (/thread-17418.html) |
JUS Future Trunks - Blitz - 05-22-2011 An edit of Vegeta, but I decided to show it over here. It's not complete, as you can tell by a few animations still being Vegeta How does it look? RE: JUS Future Trunks - Proton - 05-22-2011 It looks pretty bad. Especially the colours, shading, blurs and lack of contrast on the pants. RE: JUS Future Trunks - BynineB - 05-22-2011 He seems to change armor during Y and a couple other attacks. I feel like this probably isn't all yours. RE: JUS Future Trunks - Gors - 05-22-2011 it's an edit of Vegeta. which also means it doesn't look good and should stick to customs in the future because it'll give a better result. RE: JUS Future Trunks - Kakashifan - 05-22-2011 Why does he have a skinny sword for B+down while in the others his sword is fat? That seems off... RE: JUS Future Trunks - Chris2Balls [:B] - 05-22-2011 most of the frames need more work in terms of shapes and shading, plus the height of the sprite is inconsistent: is he vegeta's size or trunks's size? it would be more interesting if you did a moveset that is specific to trunks and not just copy vegeta's. yes you added a sword for a couple of attacks, but that's it. RE: JUS Future Trunks - Blitz - 05-23-2011 Alright thanks for the critiscism, and there is only two attacks that will stay similar to Vegeta's there only placeholders. Thanks for telling me about the size inconsistencies I'll work on that. And also thanks for pointing out the sword problem, will fix that aswell. Anything else? |