Squiz - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Squiz (/thread-1755.html) |
Squiz - Britt - 08-09-2008 Sprites for a small Flash Game. They are supposed to have that Classic NES feel to them. If you don't like that then Tough Nubs. RE: Squiz - Cshad - 08-09-2008 Those aren't nes styled sprites :/ Study them a bit more RE: Squiz - Chdonga - 08-09-2008 They need to look more 8-bit to be NES styled. If you made them even slightly bigger that would be nice. Are you gonna put them in a real game? RE: Squiz - GrooveMan.exe - 08-09-2008 Not 8-Bit by a long shot. There's a NES palette on TSR if i remember right. Sprites should be 4 colours including the background transparency colour. Sprites made up of more than 4 colours are actually images arranged from 2 separate sets of sprite data - MegaMan in his NES games is an example of that. RE: Squiz - Adam - 08-09-2008 (08-09-2008, 08:50 PM)Neox The Hedgehog Wrote: They are supposed to have that Classic NES feel Tough nubs? So you're saying that if we don't like the sprites, basically to **** off? Honestly... Anyways, the style isn't anything like the NES sprites were. I'd suggest what CShad said, studying the classics a bit more. RE: Squiz - Elyk - 08-10-2008 They're also pillow shaded. |