Sculptin' - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Sculptin' (/thread-17744.html) |
Sculptin' - Sengir - 07-02-2011 Yabba Dabba Doooooooooo~ RE: Sculptin' - Garamonde - 07-02-2011 Whoa that looks cool! Where've you been? Also... RE: Sculptin' - Sengir - 07-02-2011 you got it, mighty. this isn't actually fred flintstone but really tyvon u_u RE: Sculptin' - Sengir - 07-02-2011 Now here's a Barbarian/Caveman/Ogre model... RE: Sculptin' - LeleleleMAXIMUM - 07-02-2011 So is this a free topic or are you partying alone? Scratch that! I think you have some symmetry problem going on? BTW guys Sculptris is great if you want to get into 3d sculpting. Are his feet super wide at the sides? RE: Sculptin' - Sengir - 07-02-2011 I've been using the mirror modifier, it might be that th picture is at an angle RE: Sculptin' - LeleleleMAXIMUM - 07-02-2011 What I meant is, why is there a seam going down the middle of the sculpt? RE: Sculptin' - Shadowth117 - 07-02-2011 That's the mirroring. The vertexes aren't welded and so there's a seam in the middle. Its something you usually fix later when you're done with the symmetrical portions. RE: Sculptin' - Sengir - 07-02-2011 oh that. that's a line of symmetry i use as a guideline. it's not part of the model |