Courage the Cowardly Dog: Creep TV - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-44.html) +------- Thread: Courage the Cowardly Dog: Creep TV (/thread-18261.html) |
Courage the Cowardly Dog: Creep TV - FattyMcGee - 08-19-2011 I played this game a looonnnggg time ago, and loved it. Very good graphics for some crappy cartoon network game. Here's a link to the game if you're interested: http://www.cartoonnetwork.com/games/courage/creeptv/index.html RE: Courage the Cowardly Dog: Creep TV - Garamonde - 08-20-2011 I remember this game! It was pretty fun actually, quite unique for something they would make. Nice job. RE: Courage the Cowardly Dog: Creep TV - FattyMcGee - 08-20-2011 All the inventory and NPC's you can shake a leg at. There's weird lines through Le Quack and the last Eustace and Muriel are there because they were inside of a television. I swear I didn't put them there RE: Courage the Cowardly Dog: Creep TV - FattyMcGee - 08-20-2011 This is about it for this game. RE: Courage the Cowardly Dog: Creep TV - Ton - 08-21-2011 Is it all at 2x? RE: Courage the Cowardly Dog: Creep TV - FattyMcGee - 08-22-2011 Yes it is, that's how it's like in the game. I tried making them "normal" to see what it's like, but I couldn't get it right. RE: Courage the Cowardly Dog: Creep TV - Davy Jones - 08-22-2011 http://img689.imageshack.us/img689/8349/miscellaneousx.png http://img845.imageshack.us/img845/6808/couragej.png http://img190.imageshack.us/img190/3370/downstairs.png http://img838.imageshack.us/img838/1562/outsidecellar.png http://img31.imageshack.us/img31/4163/upstairs.png You need 8-Bit color depth (256 colours), then you can shrink it. I've counted the colours with PSP5 and removed your signature because it had around 300 colours. But it should be no big deal to make new ones. Edit: You have to raise the colour depth for these sheets, they're still 8-Bit. RE: Courage the Cowardly Dog: Creep TV - FattyMcGee - 08-22-2011 wow thank you so much! they're a lot easier on the eyes now. Here's what I got after allll that. RE: Courage the Cowardly Dog: Creep TV - Garamonde - 08-22-2011 So you said they were originally double-sized in the game? I wonder why? They look much better smaller. RE: Courage the Cowardly Dog: Creep TV - FattyMcGee - 08-22-2011 Yeah I know, weird. I put the link to the game in my first post if you guys wanted to check it out. I think it's because the game is so short, they wanted to make it seem like there was more to do haa RE: Courage the Cowardly Dog: Creep TV - FattyMcGee - 10-12-2011 Also, yet to be uploaded?? RE: Courage the Cowardly Dog: Creep TV - Garamonde - 01-14-2012 Bumping this so it'll be on the first page. I'll upload it tomorrow morning. RE: Courage the Cowardly Dog: Creep TV - Garamonde - 01-21-2012 Pfft, "I'll upload it tomorrow morning". Ha. It's been a week. Sorry for the wait, I get distracted easily... http://www.spriters-resource.com/pc_computer/creeptv/index.html |