Object models in Sonic Heroes - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-74.html) +------- Thread: Object models in Sonic Heroes (/thread-18338.html) |
Object models in Sonic Heroes - Brandondorf9999 - 08-27-2011 I even got one of these models which are in mystic mansion and hang castle. Its one of these models i got. Switch Ball Switch Ball Pad Switch Ball Light Switch Flash Effect Switch Ball Inactive The location is in MediaFire. Go ahead and have fun. RE: Object models in Sonic Heroes - josh98 - 08-27-2011 That's actually really good! (wonder how you found the textures :p) But good job. RE: Object models in Sonic Heroes - Lugana Rysniq - 08-27-2011 Do you know the Stage File ID's of most of the Files? I'm wondering what number Hang Castle's is Like STAGE01.one RE: Object models in Sonic Heroes - Brandondorf9999 - 08-28-2011 (08-27-2011, 11:57 PM)Lugana Rysniq Wrote: Do you know the Stage File ID's of most of the Files? I'm wondering what number Hang Castle's is Well the file name is s11.one and for the mystic mansion one is s12.one. The objects are in s11obj.one and in s12obj.one. RE: Object models in Sonic Heroes - Shadowth117 - 08-29-2011 Very nice! The pictures there don't need to be so large as they take up a lot of space on your post, but this was well done. If you decide to do more, we'd love to see it. RE: Object models in Sonic Heroes - TGE - 03-06-2012 You could also use spoiler tags like this Code: [spoiler]Insert text here[/spoiler] RE: Object models in Sonic Heroes - Garamonde - 03-06-2012 Thread's from August, buddy. Locked. |