Custom Yoshi walk cycle (major WIP) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Custom Yoshi walk cycle (major WIP) (/thread-18458.html) |
Custom Yoshi walk cycle (major WIP) - Jdaster64 - 09-13-2011 Apologies if this is in the wrong section; I haven't been around here much as of late. At any rate, here's what I have so far. EDIT: Moved Yoshi's right leg over a bit. Newer sprites are in the bottom-left of the sheet. EDIT again: Fixed transparency. RE: Custom Yoshi walk cycle (major WIP) - Garamonde - 09-13-2011 http://www.spriters-resource.com/community/showthread.php?tid=14974 RE: Custom Yoshi walk cycle (major WIP) - Jdaster64 - 09-13-2011 Thanks a bunch, I'll edit the first post momentarily. RE: Custom Yoshi walk cycle (major WIP) - MoneyMan - 09-13-2011 He looks like he's leaning over, and it looks like his legs are coming out of the middle of his body. RE: Custom Yoshi walk cycle (major WIP) - Jdaster64 - 09-13-2011 By "leaning over", do you mean to one side or towards the front? I meant for this sprite to be used with Mario or such riding him, so I intentionally made him a bit lower to the ground/leaning forwards. As for the legs' central point, I'll see what I can do about that. EDIT: Nudged the front (right) leg two pixels to the left; any better? I tried also moving both legs down a pixel, but they seemed way too tall. |