Spore!! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Projects (https://www.vg-resource.com/forum-56.html) +------ Thread: Spore!! (/thread-18481.html) |
Spore!! - GrimmJeel - 09-16-2011 Spore is a game where you can completely customize and create creatures, As it turns 3d ripper Dx works perfectly for this game Here is a sample file with the textures and .obj PlatyPus Beast To Make the model look proper put tex1 in diffuse color, and tex2 in specular color It looks weird on the model, but perfect when rendered and Yes I did make this creature ingame RE: Spore!! - valforwing - 09-16-2011 sweet this can go in the custom's section RE: Spore!! - Shadowth117 - 09-18-2011 Its neat, but no I really can't put it on the site. If I did, that would mean that it was okay to put a lot of other custom things like this on the site and the site would be bloated with content like this. You could rip the possible parts of the creatures and submit those, but this is an ingame custom anyway you look at it. I don't think Dazz would be too happy with me if I let thousands of things like this that would inevitably follow onto the site. RE: Spore!! - GrimmJeel - 09-18-2011 (09-18-2011, 12:18 PM)Shadowth117 Wrote: Its neat, but no I really can't put it on the site. If I did, that would mean that it was okay to put a lot of other custom things like this on the site and the site would be bloated with content like this. You could rip the possible parts of the creatures and submit those, but this is an ingame custom anyway you look at it. I don't think Dazz would be too happy with me if I let thousands of things like this that would inevitably follow onto the site.I know that, I just posted an example of stuff you cold possibly make with these parts. It would be much easier to separate everything anyway, but the only issue is that arms,torso,legs are connected therefore I would have to separate them, and the textures will not work. Because each texture comes with the creature I create. If I dont use certain parts, some textures will not work. So then I would have to use the parts, and rip the model again to get the textures for them. It is a very long process but will most likely be worth it RE: Spore!! - Friedslick6 - 09-20-2011 Or you could rip the textures (and maybe parts) directly from the game. I'm pretty sure textures are already extractable. Search around for an answer. RE: Spore!! - GrimmJeel - 09-20-2011 (09-20-2011, 02:45 AM)Friedslick6 Wrote: Or you could rip the textures (and maybe parts) directly from the game. I'm pretty sure textures are already extractable. Search around for an answer. I'm very sure they are not, the textures are not created until you create the creature. I can get them all if I put all the parts on one monster, that would give me a texture for everything. If you guys dont believe me then dl the demo, and use 3d ripper dx |