Question about SFX... - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Question about SFX... (/thread-18485.html) |
Question about SFX... - HSPuppets - 09-17-2011 I'm trying to put together a sprite that has a lot of SFX (the utsuho reiuji sprite) and almost all of its SFX have a black background to them. I'm not exactly sure how to work with that, since some of the sprites fade in to the background. Do I have to manually remove the black background and work from there? It'd be much appreciated if I could get some insight on this. Thank you. RE: Question about SFX... - Ultimecia - 09-17-2011 You're ripping, right? Then you should post at ripping projects or at the root of tSR sub-forum, moving it Now on your question : if it's from the source maybe you should leave it with black background. If not, maybe it's your capture method which is flawed, did you tried another tools? RE: Question about SFX... - Davy Jones - 09-17-2011 If you want to use the SFX: They have alpha transparency and depending on your engine it will look fine or not (RPG Maker XP for example has no problems with that). |