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Ultimate Mortal Kombat 3: Scorpion Fatalities - Printable Version

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+------- Thread: Ultimate Mortal Kombat 3: Scorpion Fatalities (/thread-18513.html)



Ultimate Mortal Kombat 3: Scorpion Fatalities - BigDOG 630 - 09-21-2011

Heres the fatalites for scorpion along with 2 other misc. scorpion sprites that arent already posted. In PNG format this time.

[Image: 2612d1k.png]


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - Davy Jones - 09-22-2011

I guess you're missing a few frames of his fireball fatality:
http://www.spriters-resource.com/snes/mortalkombat2/sheet/40959


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - BigDOG 630 - 09-22-2011

well thats from MK1 but yes I have left out the explosion part because I cant figure out a way to seperate the explosion from the person he explodes because they burst into flame and become a skeleton and technically that isnt one of Scorpions sprites


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - Davy Jones - 09-22-2011

You can separate the person from the explosion with vSNES, you just need a savefile from the moment when the frame appears.


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - BigDOG 630 - 09-22-2011

how do you do that?


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - Davy Jones - 09-22-2011

Quote:vSNES has no problems with ripple effects, mode 7 and screentone, try it out.

Quick tutorial:

1) open the zsnes savestate:
http://img828.imageshack.us/img828/8353/21037644.png
2) select the scene viewer:
http://img213.imageshack.us/img213/5239/50228724.png
3) now you can switch between every single layer and all sprites (you can even enable/disable different sprite fore-/backgrounds like the mentioned arm from your MAM-07 Grabro rip):
http://img413.imageshack.us/img413/4014/55993005.png



RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - HandToeKnee - 09-22-2011

Davy Jones, he know what he is talking about. Beside if you manage to rip the rest of Scorpion's fatality sprites you will get a + REP from me Wink

Oh, and by the way, try to keep all your SNES rips in one SNES thread instead of separate threads Tongue

EDIT:
I meant to say that Davy Jones knows what he is talking about Tongue


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - BigDOG 630 - 09-22-2011

alright, and I'm guessing the accepted format for that thread is "BigDOG 630's Submissions"?

If I remember correctly each character has 2 Fatalities, 1 friendship and 1 babality and a stage fatality.
the babality and stage fatality dont actually have any sprites (except the baby sprites)

So is vSNES different than zSNES (the emulator)?


RE: Ultimate Mortal Kombat 3: Scorpion Fatalities - HandToeKnee - 09-22-2011

I'm not trying to be horrible or anything like that, but yeah "BigDOG 630's SNES Submissions" something like that. If your submitting something from a different console then fair enough, start a new thread ( in the appropriate section )

zSNES is the emulator, vSNES is the shot factory. Are you familiar with Kawaks or the GBA emulator with built in shot factory. Basically what vSNES does is it loads zSNES save states and lets you disable certain sprites.
I had the same problem when I was trying to rip certain fatalities for MK2, especially Shang Tsung's Soul Steal fatality. ZSNES & VSNES are your friends when it comes to ripping from Mortal kombat Wink