The VG Resource
DS Zelda games - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: The Resource (https://www.vg-resource.com/forum-85.html)
+----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html)
+------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html)
+------ Thread: DS Zelda games (/thread-18949.html)



DS Zelda games - Lexou Duck - 12-09-2011

Well, my on/off ripping love affair just went back "on", but i have a problem.

Does anyone know a good 3D printscreen style ripping program ?

Because 3Dvia outputs some fucked up "3Dxml" format, and the plugin that imports that format into 3dsmax doesn't work for me.
Otherwise the OGLE website is down, and GLintercept is beyond me, so there...

Anywho, here's a little showoff of my progress
[Image: K5MlC.png]

Note how this one somehow looks perfect in NSBMD tool, but most have huge errors when viewed with NSBMD tool.
They are all perfect, nonetheless, when viewed in ConsoleTool V2 (even though there's no way to get textures showing).

Actually, would a printscreen ripper get me the UVWs in ConsoleTool even though model is textureless ? Or would I have to do the UVWs myself ?


RE: DS Zelda games - Lexou Duck - 12-11-2011

Guys come on, i really need a 3d print screen ripper that works.

[Image: 9SjjE.png]

Here you see, on the left, the model viewed with NSBMD Tool, and to the right the model viewed with Console tool V2. Console Tool even shows the bone structures, which I've turned off for readability's sake.

With NSBMD, the mouth is now reaching for his left leg, and his neck-thing is acting as a dress...

So, with a competent 3d print-screen ripping program, i could just rip the UVs from NSBMD Tool, and The Model from Console Tool, and put the two together.


RE: DS Zelda games - Garamonde - 12-11-2011

Would 3D Ripper DX work? I hear it's pretty good. I'm not sure what else to say, and I'd love to see some models from the DS Zelda games.


RE: DS Zelda games - Lexou Duck - 12-11-2011

Well, 3D ripper DX only rips from DirectX 9 3d applications, and these are both OpenGL-based...

3Dvia printscreen rips them into 3Dxml format, and the plugin that converts the 3dxml format into 3ds max only works for versions before 3ds max 2009 (i have 3ds max 2010 :/ )

i also heard of GLintercept, which is, i don't even know how it's /supposed/ to work.
Otherwise, OGLE would have seemed nice, but the main website is down.

I did find a plugin (Simlab) which converts 3dxml to any version of max, but the plugin itself costs 99$, and i couldn't find a torrent of it, so yeah...