UAX format? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Sounds Resource (https://www.vg-resource.com/forum-51.html) +------ Forum: Sound Projects (https://www.vg-resource.com/forum-59.html) +------ Thread: UAX format? (/thread-19019.html) Pages:
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UAX format? - Shade - 12-19-2011 I was planning on submitting some sounds from a game called Killing Floor but there all in UAX format. What do I do? RE: UAX format? - Random Talking Bush - 12-19-2011 Use UModel to export the UAX files, with this in the command prompt: Code: umodel.exe -export -sounds *FILENAME*.uax RE: UAX format? - Shade - 12-19-2011 I can't get it to work!? I can never open it? RE: UAX format? - Roxas358 - 12-19-2011 (12-19-2011, 08:44 PM)SHADEDBZ Wrote: I can't get it to work!? Try the following: 1. Open notpad. 2. put RTB's code "umodel.exe -export -sounds *FILENAME*.uax" into the empty space. 3. File>Save As give it any name You want then add .bat. 4. Change "Save as type" to All Files. 5. Close notepad and put the .bat You just made into the same folder as the .uax and the UModel. 6. Double click on the .bat and it should run the script that RTB posted. Hope that works. RE: UAX format? - Shade - 12-19-2011 I tried what you said and it acted like it was going to work, but stopped again! RE: UAX format? - Garamonde - 12-19-2011 Hey Roxas, does that method work for any of RTB's command line programs or only UModel? I only ask because command line is a pain to use and I can't figure out what to do in it most of the time. RE: UAX format? - Roxas358 - 12-19-2011 SHADEDBZ Wrote:I tried what you said and it acted like it was going to work, but stopped again! Sad That's to bad. (12-19-2011, 11:12 PM)Mighty Jetters Wrote: Hey Roxas, does that method work for any of RTB's command line programs or only UModel? Well I've been using it to extract files from .fpk. It's a life saver, because I can just put in multiple names and it will extract everything. For example: Code Wrote:fpktool -u 0000.fpk 0000 But anyways, I don't see a reason why it wouldn't work on other programs. RE: UAX format? - Random Talking Bush - 12-20-2011 Are you sure that you're replacing the *FILENAME*.uax with whatever the file's called? Either way, this will work. Code: for /f %%a IN ('dir /b *.uax') do umodel.exe -export -sounds %%a Paste that in a TXT file, rename it to UModelSounds.bat, and run it in the same folder as both UModel and the sound effects, and it should output all of the sounds into separate folders, as WAV files. And try this out, too, Roxas358: Code: for /f %%a IN ('dir /b *.fpk') do fpktool.exe -u %%a %%a_unpack Save it in a TXT and call it FPKUnpack.bat... though the file name honestly doesn't matter. That will unpack all FPK files into separate folders! (Don'tcha just love batch scripts?) RE: UAX format? - Roxas358 - 12-20-2011 (12-20-2011, 12:30 AM)Random Talking Bush Wrote: (Don'tcha just love batch scripts?) Yes, I do. And thank you for the script, I was just looking for something that works like that. RE: UAX format? - Garamonde - 12-20-2011 I seriously did not know I could do that! Now there's probably hope for my upcoming series of model submissions! RE: UAX format? - Shade - 12-20-2011 Yes! It worked, thanks! RE: UAX format? - Shade - 12-23-2011 I have all the sounds from Killing Floor now! What's the best media sharing website to upload them to, in your opinion? RE: UAX format? - Garamonde - 12-23-2011 MediaFire, hands down. Also what format are they in? .WAV? Only curious. RE: UAX format? - Shade - 12-23-2011 They are .WAV! That's what they need to be right? RE: UAX format? - Random Talking Bush - 12-23-2011 (12-23-2011, 07:52 PM)SHADEDBZ Wrote: They are .WAV! That's what they need to be right?Yes, indeed. |