DJ Coco's submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: DJ Coco's submissions (/thread-19084.html) Pages:
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DJ Coco's submissions - DJane Coco - 12-29-2011 My first time Ripped from Super Mario Bros. 3. Is it too small? RE: DJ Coco's submissions - Garamonde - 12-29-2011 Nah, it looks cool to me! Glad to see you ripping with us! RE: DJ Coco's submissions - Dazz - 12-30-2011 (NES version, right? Just want to make sure) Nice one - it should be up now! RE: DJ Coco's submissions - DJane Coco - 12-30-2011 (12-30-2011, 06:37 AM)Dazz Wrote: (NES version, right? Just want to make sure) No, those are from the All-stars version. RE: DJ Coco's submissions - DJane Coco - 12-30-2011 Sorry for double post, but Haven't seen those around so I decided to rip them. Includes Mario, Mario on normal Yoshi and the map border. RE: DJ Coco's submissions - Davy Jones - 12-30-2011 How about the palette swap for Luigi? RE: DJ Coco's submissions - DJane Coco - 12-30-2011 (12-30-2011, 06:41 PM)Davy Jones Wrote: How about the palette swap for Luigi? I would have done all the recolors, if I had the colors, but I can't figure out how to play as Luigi in my Rom... RE: DJ Coco's submissions - Davy Jones - 12-30-2011 Did you try the 2-player mode? Edit: Oh, and the "Mario/Luigi starts" at the beginning of each level would be nice. RE: DJ Coco's submissions - DJane Coco - 12-30-2011 (12-30-2011, 07:19 PM)Davy Jones Wrote: Did you try the 2-player mode? Stupid me... I'll try that. And I'll get you the start sequences straight away! EDIT: Done. I sure wonder why they put a black outline around sprites on a black background. RE: DJ Coco's submissions - HandToeKnee - 12-30-2011 Nice rips. And don't worry about double posting in your thread, it's allowed RE: DJ Coco's submissions - Davy Jones - 12-31-2011 Quote:EDIT: Done. I sure wonder why they put a black outline around sprites on a black background.If you're unsure about outlines, you can import your quicksaves into vSNES 2.91 to separate the black background from such sprites. It handles also screentone/ripple effects and can delete single sprite pieces. RE: DJ Coco's submissions - Miles07 - 01-02-2012 (12-30-2011, 07:36 PM)DJ Coco Wrote: I sure wonder why they put a black outline around sprites on a black background. I think they do the same thing for NES sprites, too... For some of those games, at least. RE: DJ Coco's submissions - DJane Coco - 01-03-2012 Had to rip this for my fangame Sonic Z. Totally forgot to put this here. RE: DJ Coco's submissions - Ton - 01-03-2012 On the SMW map sheet, isn't there a halo sprite used when you get a game over? RE: DJ Coco's submissions - DJane Coco - 01-03-2012 (01-03-2012, 02:18 PM)Tonberry2k Wrote: On the SMW map sheet, isn't there a halo sprite used when you get a game over? I'll get it straight away! EDIT: Done. |