Can you drown me with your ripping knowledge? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: Can you drown me with your ripping knowledge? (/thread-19127.html) Pages:
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Can you drown me with your ripping knowledge? - Reko - 01-04-2012 I want to make a tutorial for starters (like me) where they can find all the things they need to know about ripping, just like:
PS: I'm particularly interested in GBA, DS and PS3 (2D games) sprites and the original idea was doing a tutorial about ripping such ones, but I decided to do a tutorial of general and basic things first. If I got enough information, I'll open a new thread with the tutorial, guide or whatever you want to call it but you'll have to help if you want that thing possible. RE: Can you drown me with your ripping knowledge? - Maxpphire - 01-04-2012 Sprites only come in 2D. 3D sprites are technically models. RE: Can you drown me with your ripping knowledge? - Proton - 01-05-2012 I think he means faux 3D, like Donkey Kong Country for the Snes and such. RE: Can you drown me with your ripping knowledge? - Reko - 01-05-2012 (01-04-2012, 05:55 PM)Kat Wrote: Sprites only come in 2D. 3D sprites are technically models. And what about tiles? They're 2D sprites too? RE: Can you drown me with your ripping knowledge? - Maxpphire - 01-05-2012 Actually that depends on the game. In Disgaea 3 they are not, in the Digimon games (for the Gameboy Advanced) they are. RE: Can you drown me with your ripping knowledge? - Reko - 01-05-2012 (01-05-2012, 06:18 AM)Kat Wrote: Actually that depends on the game. Ugh... This is gonna be more complicated than I expected... So, at the end, what are the tiles from a game? The characters' graphic files or something like that? RE: Can you drown me with your ripping knowledge? - John2k4 - 01-05-2012 Well the character can use either "sprites", or "models". Sprites are static, and are always the same animation no matter where/when you view them. Models, being three-dimensional, can not be "expressed" via images. They have an infinite number of possible poses, and therefore should be exported, converted, and submitted as .DAE files, preferably, but OBJ will work too. (OBJ does not support rigging). RE: Can you drown me with your ripping knowledge? - Reko - 01-05-2012 (01-05-2012, 02:12 PM)John2k4 Wrote: Well the character can use either "sprites", or "models". Rigging? What does that mean? RE: Can you drown me with your ripping knowledge? - John2k4 - 01-05-2012 Rigging is the skeleton structure of a 3D model. It attaches to the polygons and allows for easy movement & animation of the model. It is shown in red here: RE: Can you drown me with your ripping knowledge? - Reko - 01-05-2012 (01-05-2012, 02:12 PM)John2k4 Wrote: Well the character can use either "sprites", or "models". Thanks for the information! Em, do you know the difference betweem tile and sprite, if I can ask? RE: Can you drown me with your ripping knowledge? - John2k4 - 01-05-2012 A tile is pretty much how a graphic is "broken up", and stored in a game...think of it like an actual tile in a house. One of them might not look like much (or even weird), but when you piece many of them together, you form an image. A sprite is a full character, enemy, or other animated/static object. Sprites store each frame of their animations (if they have any) as a separate image. RE: Can you drown me with your ripping knowledge? - Reko - 01-07-2012 Thanks! RE: Can you drown me with your ripping knowledge? - haris - 01-12-2012 Hmm thanks for sharing this wonderful post, I really like to your thread.It is quite helpful discussion according to me, thank you so much for the impressive post...... RE: Can you drown me with your ripping knowledge? - Reko - 01-12-2012 (01-12-2012, 10:55 AM)haris Wrote: Hmm thanks for sharing this wonderful post, I really like to your thread.It is quite helpful discussion according to me, thank you so much for the impressive post...... Thanks! I'm waiting for people to post some of their knowledge here and then make a ripping guide; I have seen a lot of posts asking about ripping but they didn't help too much (ripping with a program or hacking the ROM to access the graphic files of a game, it's kinda complicated if you don't have a base to support yourself on). RE: Can you drown me with your ripping knowledge? - Proton - 01-12-2012 It's not wise for a beginner to make a guide on anything that requires them to have actually worked with the topic for a long period of time and/or developed greater skills than that of the norm. Never is and never will be. Doesn't really make sense, either. |