[Paid] Explosion Animation - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: Requests (https://www.vg-resource.com/forum-32.html) +----- Thread: [Paid] Explosion Animation (/thread-19223.html) |
[Paid] Explosion Animation - Altrez - 01-16-2012 So a friend of mine that makes games on an engine called BYOND is looking for some work to be done, details below: Project: Rocket Run, top-down multi-player tactical shooter. Job Description: explosion animation that is 5-7 frames long and is 48x48. Offer: $5, but feel free to make an offer AFTER contacting. Contact Information: hexbit@ymail.com, Skype is gary.bethlehem Screenshot: I'm no good at explosions, so I thought I'd see if any of you guys want to give it a shot. I have very little to do with this other than relaying it here with his permission, so go ahead and contact him directly if you're interested. RE: [Paid] Explosion Animation - John2k4 - 01-18-2012 I would check Pokemon Ranger sheets, since that game has some large-ish explosions (I'd wager 48x48 or greater) that Electrodes & others cause. -- For example, here's an effects sheet from Shadows of Almia with a 6-frame explosion that's large. (credit: Lemon) RE: [Paid] Explosion Animation - Altrez - 01-18-2012 ...Err... This is a request for custom work to be done by a sprite artist for use in his game. RE: [Paid] Explosion Animation - John2k4 - 01-18-2012 I realize he is asking for custom work for a sprite - trying to help get an image of specifics. |