[Kingdom Hearts] Roxas Pixel Art - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: [Kingdom Hearts] Roxas Pixel Art (/thread-19253.html) |
[Kingdom Hearts] Roxas Pixel Art - StevenB - 01-19-2012 Here goes nothing; Pixel art depicting Roxas (from the over art of Kindgom Hearts65/2 Days). Possibly for use in dialogue scenes in fangames or I dunno. (icon is not submitted because I wanted to make sure you guys would accept anything like this first, since I'm really unsure about that) RE: [Kingdom Hearts] Roxas Pixel Art - Garamonde - 01-19-2012 I've moved this to Spriting & Pixel Art since you need to get some criticism for it before submitting. RE: [Kingdom Hearts] Roxas Pixel Art - Cobalt Blue - 01-20-2012 this is not pixel art. its just a trace of this done in paint. a poorly executed trace while we're at it. and for the same reason, i highly doubt there is any place on this site for stuff of this quality. RE: [Kingdom Hearts] Roxas Pixel Art - Proton - 01-20-2012 Colours ahoy, there's 150+ colours in that. It also looks traced, along with the tag bar being bigger than the actual piece and I don't even see how it could be worth doing for practice. Just, everything about it is unnecessary toward anything. RE: [Kingdom Hearts] Roxas Pixel Art - Frario - 01-23-2012 I'd like to see youtry to limit your pixelart, and only then detail it. Try this challange : only 2 colours per hue - leave anti-aliasing till much later - show us your lineart + reference |