HALP MY SHADING! :$ - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: HALP MY SHADING! :$ (/thread-19475.html) |
HALP MY SHADING! :$ - NoJiggity - 02-10-2012 This shading on my robot sprite is giving me a headache :/ Here's what I've got so far: I know there's pillow-shading on the arm, but every other version I make with shading doesn't look right... Halp plz :S If it helps, here's an outline: RE: HALP MY SHADING! :$ - recme - 02-10-2012 Well... TBH, there's pillowshading everywhere. The outline is too jagged. His arm is too up and why is his arms bigger than his legs? Is eyes need more contrast. RE: HALP MY SHADING! :$ - Shade - 02-10-2012 Don't dither, it's very hard to do and rarely works out.. If you want to learn more about shading, check the SPRITING DICTIONARY. RE: HALP MY SHADING! :$ - Gwen - 02-10-2012 Also Dithering a robot would make no sense, as robot's don't have that kind of texture... |