First attempt at a custom sprite (Please give constructive criticism) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: First attempt at a custom sprite (Please give constructive criticism) (/thread-19786.html) Pages:
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First attempt at a custom sprite (Please give constructive criticism) - Powerstars321 - 03-11-2012 It's Mario, striking pose RE: First attempt at a custom sprite (Please give constructive criticism) - Chris2Balls [:B] - 03-11-2012 Why is he leaning to one side? It looks like he's going to fall over! RE: First attempt at a custom sprite (Please give constructive criticism) - Ploaj - 03-11-2012 I didn't know Mario was so tall! and his arm connects below his chest RE: First attempt at a custom sprite (Please give constructive criticism) - Gors - 03-11-2012 sorry but this doesn't resemble Mario at all. Have you seen pics of him when making this? Mario doesn't have a circle head and thin as hell body and limbs, nor he's tall enough to look like a huge needle. His clothing is totally off. That isn't even an overall, in fact I don't even know what that is. there are so much things that need help, so give a check on this section's spriting dictionary for all the basics. Still, I respect you for trying something original instead of editing. RE: First attempt at a custom sprite (Please give constructive criticism) - Powerstars321 - 03-11-2012 (03-11-2012, 06:09 PM)Gors Wrote: sorry but this doesn't resemble Mario at all. Have you seen pics of him when making this? Mario doesn't have a circle head and thin as hell body and limbs, nor he's tall enough to look like a huge needle. Alright, I'll start again! I'll take the criticism and use the spriting dictionary. RE: First attempt at a custom sprite (Please give constructive criticism) - Ivyleaf1212 - 03-11-2012 Eeyup! Although, if you are just starting, this is good. You have to start somewhere! Just make sure, as a next step and not going TOO far into the future, try to make the limbs wider, the body shorter, and add some sort of anatomy. Maybe sketch out the shapes for your first sketch. When I ever try to make pixels I actually always sketch a little picture on a piece of paper before I do it to help me. Just some tips. RE: First attempt at a custom sprite (Please give constructive criticism) - Bombshell93 - 03-11-2012 spriting is very much like drawing, know the basics. Most widely used basis for skeletons is circles rectangles and lines. I do it similar to this circle head, rectangle shoulders, line back alignment, semi-circle pelvis, line limbs, circle hands. with that you have your skeleton on which you can build your sprite, then flesh the skelle, then clean, then flesh the character. This is applicable to more than just bipeds, providing you have a rough idea of how the proportions are on whatever your trying this with. I just figured biped would be a simple common case of turning nothing into something. RE: First attempt at a custom sprite (Please give constructive criticism) - Garamonde - 03-11-2012 Just keep trying and you'll get better! We didn't start out as professionals either you know. Like Gors said, just make sure you use references (but don't copy them, or it'll be considered tracing), study anatomy, learn shading, proper shapes, better color choices and etc., and looking at other people's sprites may help you as well. You'll see how they use various techniques in their work. That's actually how I improved -- seeing so many different sprites, getting to know how such sprites used said techniques, reading a few tutorials and more. I developed my skill from observing, rather than actually spriting. Isn't that weird? XD RE: First attempt at a custom sprite (Please give constructive criticism) - Powerstars321 - 03-11-2012 This still kinda sucks, but is it any better, I will try and make one a little better after this. Next time it will have more shading, better shape, and something that looks more like a sprite than a drawing. RE: First attempt at a custom sprite (Please give constructive criticism) - Chris2Balls [:B] - 03-12-2012 That's better than before. Try and get some curves in there! RE: First attempt at a custom sprite (Please give constructive criticism) - Powerstars321 - 03-12-2012 (03-12-2012, 02:28 AM)Chris2Balls [:B] Wrote: That's better than before. Try and get some curves in there! Alright, the next one will actually be good. RE: First attempt at a custom sprite (Please give constructive criticism) - recme - 03-12-2012 (03-11-2012, 10:11 PM)Powerstars321 Wrote: This still kinda sucks, but is it any better, I will try and make one a little better after this. Lower his nose and make his overalls higher. Pretty good for a first sprite RE: First attempt at a custom sprite (Please give constructive criticism) - Ivyleaf1212 - 03-12-2012 Big change! Try to make some curves and get some human anatomy in there. I have a feeling you are using box shapes in Paint or whatver you are using... Try not to use them as much. Challenge yourself. RE: First attempt at a custom sprite (Please give constructive criticism) - Powerstars321 - 03-12-2012 (03-12-2012, 04:33 PM)Ivyleaf1212 Wrote: Big change! Try to make some curves and get some human anatomy in there. I have a feeling you are using box shapes in Paint or whatver you are using... SIR YES SIR!!! RE: First attempt at a custom sprite (Please give constructive criticism) - Ivyleaf1212 - 03-12-2012 (03-12-2012, 05:08 PM)Powerstars321 Wrote:I'm a girl. But I'll take it none the less.(03-12-2012, 04:33 PM)Ivyleaf1212 Wrote: Big change! Try to make some curves and get some human anatomy in there. I have a feeling you are using box shapes in Paint or whatver you are using... Can't wait to see the next version! I feel inspired to make my own sprite now... Gonna do that. |