Hi Hamtaro Ham-Ham Challenge - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Hi Hamtaro Ham-Ham Challenge (/thread-19787.html) |
Hi Hamtaro Ham-Ham Challenge - AmiEkcona - 03-11-2012 I'm currently ripping sprites from this game, so why not? Besides, I need help with icons and such. Sprites I'm currently working on: None. Please, I need help ripping sprites! RE: Hi Hamtaro Ham-Ham Challenge - A.J. Nitro - 03-11-2012 Well I did try to rip from this game at one point and gave up. Here's what I left off with. Someone can use these if they decide to continue. RE: Hi Hamtaro Ham-Ham Challenge - Shade - 03-11-2012 A suggestion would be to wait until you already have some rips before making a thread. RE: Hi Hamtaro Ham-Ham Challenge - AmiEkcona - 03-11-2012 I did finish one sheet: RE: Hi Hamtaro Ham-Ham Challenge - redblueyellow - 03-11-2012 The rip itself looks complete, but compared to A.J. Nitro's image above, the colors seem a lot less vibrant. (compare Boss' sprite on your sheet to the one in the top-right hand corner or A.J.'s) This is most likely because the emulator settings are a bit off, specifically GBA Mode [VGA (Poppy Bright)]. Here's a quick screenshot of a setup that should work: Anyways, besides the palette mishap, it looks great. Keep up the good work! RE: Hi Hamtaro Ham-Ham Challenge - AmiEkcona - 03-20-2012 I re-ripped it some time ago xD |