The Pixel-Dex - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: The Pixel-Dex (/thread-1988.html) Pages:
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The Pixel-Dex - Adam - 08-28-2008 Where I post what I am working on Here we goooo~ RE: The Pixel-Dex - Pik - 08-28-2008 Looks good as always :> RE: The Pixel-Dex - Adam - 08-28-2008 Thanks And for the idiots who don't know this A lot of these AREN'T FINISHED RE: The Pixel-Dex - Badassbill - 08-28-2008 My advice is to do a lot more work with colour restrictions. NES, Gameboy, C64 etc. RE: The Pixel-Dex - Pik - 08-28-2008 Well, Dex, looking at that mushroom again the texture looks really awkward. RE: The Pixel-Dex - Adam - 08-28-2008 I'm going to have to disagree with you on that one. I referenced several pixel arts AND real mushrooms- it fit fine. RE: The Pixel-Dex - Vipershark - 08-28-2008 woah you're good RE: The Pixel-Dex - Yoder - 08-29-2008 I'm a sucker for mockups. Overall, good work. I especially like the Proto Man. I don't know what official sources say, but I always picture Proto taller than Mega. RE: The Pixel-Dex - Adam - 08-29-2008 Thanks guys RE: The Pixel-Dex - Adam - 08-31-2008 Getting somewhere. RE: The Pixel-Dex - LilGrim1991 - 08-31-2008 You've gotten so much better, it's like watching a pokemon evolve....I think I'm gonna cry. :'> RE: The Pixel-Dex - Gors - 08-31-2008 whoa, amazing shroom. keep up the good work RE: The Pixel-Dex - Adam - 08-31-2008 thaaaaaaaaaaanks RE: The Pixel-Dex - Ridge Troopa - 08-31-2008 Whoa. That is one fancy mushroom... House. Best sprite I've seen in a long time, pure eye-candy. RE: The Pixel-Dex - CeeY - 08-31-2008 Daaaaaaaaaaang! Awesome and only 6 shades! Awesome dithering, better than most 3D models I've seen! |