How can we make textures? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: How can we make textures? (/thread-19888.html) Pages:
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How can we make textures? - ~Axis~ - 03-23-2012 Can anyone tell me how to make textures from scratch? RE: How can we make textures? - Shade - 03-23-2012 A program like photoshop, MS pant, e.t.c. RE: How can we make textures? - ~Axis~ - 03-23-2012 (03-23-2012, 08:38 AM)ShadeDBZ Wrote: A program like photoshop, MS pant, e.t.c. I accually wanted to know a way to do that... RE: How can we make textures? - TGE - 03-23-2012 Give an example for what kind of model the texture is for.. RE: How can we make textures? - ~Axis~ - 03-24-2012 (03-23-2012, 05:06 PM)thegameexplorer Wrote: Give an example for what kind of model the texture is for.. Sonic series stuff (characters, boxes, environment objects, whatever)...:p (03-23-2012, 05:06 PM)thegameexplorer Wrote: Give an example for what kind of model the texture is for.. sonic stuff, like stage decors, character and object skins... Stuff like that RE: How can we make textures? - TGE - 03-26-2012 ...You can use original textures as a reference.... RE: How can we make textures? - ~Axis~ - 04-03-2012 (03-26-2012, 12:40 PM)thegameexplorer Wrote: ...You can use original textures as a reference....Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips? (03-26-2012, 12:40 PM)thegameexplorer Wrote: ...You can use original textures as a reference.... RE: How can we make textures? - alexmach1 - 04-04-2012 (04-03-2012, 11:20 PM)BlueBlur97 Wrote:(03-26-2012, 12:40 PM)thegameexplorer Wrote: ...You can use original textures as a reference....Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips? what i do is open up an image modifying program (photoshop or GIMP), get the wireframe texture (USEFUL!) and set it as the top layer. from there, i just color it in using flat colors. then i use 3dsmax(not necessary, but good effect) and render an Ambient Occlusion map and set that as a layer (for shading) and then its complete RE: How can we make textures? - TGE - 04-06-2012 Damn , you're good! (04-04-2012, 01:04 AM)alexmach1 Wrote:(04-03-2012, 11:20 PM)BlueBlur97 Wrote:(03-26-2012, 12:40 PM)thegameexplorer Wrote: ...You can use original textures as a reference....Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips? RE: How can we make textures? - ~Axis~ - 04-10-2012 (04-04-2012, 01:04 AM)alexmach1 Wrote:(04-03-2012, 11:20 PM)BlueBlur97 Wrote:(03-26-2012, 12:40 PM)thegameexplorer Wrote: ...You can use original textures as a reference....Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips? how do i get the wireframe texture? RE: How can we make textures? - alexmach1 - 04-11-2012 you can use a simple program like UVMapper or simply render a wireframe from 3dsmax (and i think blender). it should look like this, a UV render of my custom klonoa model: RE: How can we make textures? - TGE - 04-11-2012 In 3ds max it would be ->Modifier: Unwrap UV->Edit->Tools->Render UVW Template RE: How can we make textures? - ~Axis~ - 04-12-2012 Thanks for the help guys! I really appreciate it! RE: How can we make textures? - TGE - 04-14-2012 No problem, if there's anything else, let us know it. If not, tell the Mods to close this (04-12-2012, 02:34 AM)BlueBlur97 Wrote: Thanks for the help guys! I really appreciate it! RE: How can we make textures? - ~Axis~ - 04-14-2012 One more thing. Can anyone tell me how the hell do I change texure paths in *.DAE files. I've tried using Notepad ++, but for some reason, I can't save the changes to the paths!!! One more thing. Can anyone tell me how the hell do I change texure paths in *.DAE files. I've tried using Notepad ++, but for some reason, I can't save the changes to the paths!!! |