CN Nood - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: CN Nood (/thread-19967.html) |
CN Nood - DecaTilde - 03-31-2012 Remember watching Cartoon Network from June 2008 to May 2010? Remember the theme that they used to have at that time before the rebrand? That theme was called "Noods", produced by Capacity, Crew972, and Cartoon Network, and based on Munny by Kidrobot. I managed to create a model of a Nood through Blender. .OBJ and .MTL formats are available at the time. And here's a tag to go with it. UPDATE: Spread the arms out and added model texture and .DAE file. RE: CN Nood - TGE - 04-01-2012 Looks totally great dude! But why didnt you make a simple texture? For example untextured models don't always show up right when rendering, They get painly bright. And It would be easier if you spreaded the arms abit more so it will be easier to rig RE: CN Nood - DecaTilde - 04-01-2012 Thanks, TGE. It's done. If Cartoon Network does a sequel to Punch Time Explosion XL, maybe they'll add the Nood as a playable character. RE: CN Nood - valforwing - 04-05-2012 nice now if only we had more things to put in the cartoon network customs section like T.O.M. and the Absolution Sara and some of the others. Moldar, Space Ghost. RE: CN Nood - TGE - 04-06-2012 Are you able to rig it? RE: CN Nood - DecaTilde - 04-17-2012 (04-05-2012, 06:48 PM)valforwing Wrote: nice Well, I am working on a model of Foster's Home for Imaginary Friends character Eduardo. Maybe, if I get it done, I'll post that model as well. And the logo in the tag? I worked on it with Blender as well. I'll post it soon, too. |