Super Mario Galaxy 2 Rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------- Forum: Wii / Gamecube (https://www.vg-resource.com/forum-76.html) +------- Thread: Super Mario Galaxy 2 Rips (/thread-20023.html) |
Super Mario Galaxy 2 Rips - LittleBoygos - 04-06-2012 Okay, I'm pretty sure you guys want these ripped this way... The .dae gets screwed up, so I have it in it's .3ds format which is from the tool I used, which converts the .bdl models into .3ds. I converted the .3ds using Noesis to .obj. I included both in the download. Here is the game icon, I've only done one model so far, because I want to make sure it's in the right format for you guys first. Here is the Honey Queen http://www.mediafire.com/?98qyy7873a496sr RE: Super Mario Galaxy 2 Rips - TGE - 04-06-2012 First, you didn't include an mtl for the obj. That's because you need to force noesis to export an mtl. In the export window there is a small text box which says something similar "Advanced parameters" or something and type Code: -objmtl If your exported .DAE is screwed up then use this plugin |