psx vram - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: psx vram (/thread-20079.html) |
psx vram - mihashi - 04-14-2012 hi every one i 've just found psx vram to help me rip graphic from the psx but although i ve followed tutorials found here and there and i end up with the palette as explained in the tutorials but how the hell do i move this image from psx vram to paint or gimp. no tutorials explain it; no ctrl/c nor imp/scrn seem to work. perheps it's obvious but i don't see it so please help me figure it out. RE: psx vram - Gors - 04-14-2012 moving to QIT, as it belongs there. RE: psx vram - mihashi - 04-19-2012 (04-14-2012, 10:09 PM)Gors Wrote: moving to QIT, as it belongs there. what is QIT???????? RE: psx vram - Previous - 04-20-2012 QIT: Questions, Infos and Tutorials. We can hardly help you if you don't tell us what program you use... TiledGGD for example does provide <Ctrl+C> or <Save Graphic> functionality and most programs can be captured with PrintScrn. RE: psx vram - Davy Jones - 04-21-2012 I use Snagit for that. Input: Region (pressing predefined hotkey and moving the mouse to catpure the area you want). Output: Catalogue (the image goes to a predefined folder). RE: psx vram - Dazz - 04-22-2012 I just hit alt+print scrn |