The VG Resource
psx vram - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html)
+----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html)
+----- Thread: psx vram (/thread-20079.html)



psx vram - mihashi - 04-14-2012

hi every one
i 've just found psx vram to help me rip graphic from the psx
but
although i ve followed tutorials found here and there
and i end up with the palette as explained in the tutorials
but
how the hell do i move this image from psx vram to paint or gimp.
no tutorials explain it; no ctrl/c nor imp/scrn seem to work.
perheps it's obvious but i don't see it
so please help me figure it out.



RE: psx vram - Gors - 04-14-2012

moving to QIT, as it belongs there.


RE: psx vram - mihashi - 04-19-2012

(04-14-2012, 10:09 PM)Gors Wrote: moving to QIT, as it belongs there.

what is QIT????????



RE: psx vram - Previous - 04-20-2012

QIT: Questions, Infos and Tutorials.

We can hardly help you if you don't tell us what program you use... TiledGGD for example does provide <Ctrl+C> or <Save Graphic> functionality and most programs can be captured with PrintScrn.


RE: psx vram - Davy Jones - 04-21-2012

I use Snagit for that.
Input: Region (pressing predefined hotkey and moving the mouse to catpure the area you want).
Output: Catalogue (the image goes to a predefined folder).


RE: psx vram - Dazz - 04-22-2012

I just hit alt+print scrn