Shivers by Sierra - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Shivers by Sierra (/thread-20320.html) |
Shivers by Sierra - napalm22 - 05-11-2012 All images for Shivers are zipped here: http://minus.com/mxRiWqWz7/ Feel free to use them to make any sheets you wish. RE: Shivers by Sierra - Cyrus Annihilator - 05-13-2012 Hi napalm22, I confess I didn't saw your files (due its big size), but I know its hard to find out how to extract from PC games (and that 90% of the sprite ripping); so, congratulations!!! I suggest you to use a single topic for these submissions. And I think there's no one better than you to turn these files into sheets. The extraction is a great contribuiton, but maybe nobody will finish it. You could separate the backgrounds, playable chars, menus, enemies and bosses into separated Zip files and post them. RE: Shivers by Sierra - Garamonde - 05-13-2012 Yes, unfortunately we have no idea what sections these sheets go under for any of these Sierra games and will need some help organizing them... RE: Shivers by Sierra - napalm22 - 05-17-2012 In the shivers zip, there are: 2219 backgrounds for a total uncompressed size of 316 MB 1732 animated gif previews of the animations for a total uncompressed size of 55 MB 7773 frames of the animations broken out for a total uncompressed size of 106 MB. Clearly there is a lot of data in this game from 1995. I found a good process for ripping graphics from Sierra's AGI ( http://en.wikipedia.org/wiki/Adventure_Game_Interpreter ) and SCI ( http://en.wikipedia.org/wiki/Sierra's_Creative_Interpreter ) engines. (This will probably work for sounds, cursors, text, etc, as well). If anybody wants me to do a certain game that uses one of these engines, I can rip the graphics and upload the zip files; however, making the sheets might be best suited for somebody else. |