Sonic the Hedgehog 3 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Genesis / Mega Drive (https://www.vg-resource.com/forum-40.html) +------- Thread: Sonic the Hedgehog 3 (/thread-20355.html) |
Sonic the Hedgehog 3 - Sid Starkiller - 05-15-2012 Got a rip from Sonic 3's 2-Player mode. This should go in the Playable Character section. Sheet: Icon: This could also be put in the Sonic & Knuckles section, but since S&K by itself can't access Competition Mode, it doesn't really have to. RE: Sonic the Hedgehog 3 - Sid Starkiller - 05-17-2012 Got another rip, this time for the Miscellaneous section. Sheet: Icon: I know there's another rip from the Game Select screen, but it was pretty lacking. And like the last sheet, this could be placed in the Sonic & Knuckles section also, but doesn't necessarily have to. RE: Sonic the Hedgehog 3 - ~Axis~ - 05-18-2012 Cool rips. Mind if I ask how you did these? What program did you use? RE: Sonic the Hedgehog 3 - Ton - 05-18-2012 Awesome! RE: Sonic the Hedgehog 3 - Sid Starkiller - 05-18-2012 I used AnimGet. There's also a modded version of Gens called DebuGens, that allows you to disable layers. I'm sure it's not the best way, but it works for me. RE: Sonic the Hedgehog 3 - Dazz - 05-19-2012 I customised Gens a while back to also allow you to add an additional layer behind everything which is magenta. Makes ripping stuff so much easier. RE: Sonic the Hedgehog 3 - ~Axis~ - 05-19-2012 You're the best Dazz! |