Killer Instinct - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: Killer Instinct (/thread-20745.html) |
Killer Instinct - Davy Jones - 06-30-2012 http://i.minus.com/iAgyIUo6fKvVR.png vSNES is not really working with this game, the Glacius stage is partly undisplayable and the layer function does not work with any of the stages. Anyway, the displayed screenshots in the quicksaves were enough to get everything from the stage, even the black in the foreground pillar was not really a problem. RE: Killer Instinct - Ton - 06-30-2012 Awesome! I love this game. RE: Killer Instinct - Davy Jones - 06-30-2012 Thanks =) Deleted the black borders from the sheet, they were just placeholders since the ground is longer than the background. RE: Killer Instinct - Davy Jones - 07-01-2012 http://min.us/m0iu1mKnw/1f D'oh, I mixed up Spinal with Riptor, here is the sheet again together with the Jago & Glacius Stage. RE: Killer Instinct - Davy Jones - 07-07-2012 Forget the sheets in this topic, they're ripped with the vSNES screen display which isn't the same as the vSNES layer function. The complete sheets can be found here: http://www.spriters-resource.com/community/showthread.php?tid=20776 |