Rise of the Robots - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: Rise of the Robots (/thread-20747.html) |
Rise of the Robots - Davy Jones - 06-30-2012 http://min.us/mcW8q1D8k/1 Oh my god, this has to be the worst fighting game on the SNES. Player 1 is always the weakest character in the game, a blue cyborg. Storymode, Duel Mode... always the blue cyborg. Moveset is also very primitive: - Idle - Walk - Punch - Kick - Jump - Jump Attack - Crouch - Crouch Attack - Get hit - KO This game has super moves for each character, but I have no idea how to trigger them. At least the mechas look good and graphics/musics are decent, but the rest... awful. RE: Rise of the Robots - Magma MK-II - 06-30-2012 http://www.lemonamiga.com/games/docs.php?id=1353 RE: Rise of the Robots - Davy Jones - 06-30-2012 Thanks, maybe I'll try to rip Crusher, but I won't promise anything. Crusher, WIP: http://i.minus.com/iKCYGZcWeCZpP.png ugh, this is what I hate when I try to rip fighting games. The background colour interferes with the sprite and even the regular background isn't better. It's not impossible but too annoying to clean him up, which means: I'll stop ripping from this game and search for other stuff. RE: Rise of the Robots - Davy Jones - 07-03-2012 Please don't upload the stages, I'll post a complete rip with no cut off tiles in this thread since vSNES is working again: http://www.spriters-resource.com/community/showthread.php?tid=20776 Note to myself: If a tool works fine and later not, download it again. |