A quick question - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: A quick question (/thread-20935.html) |
A quick question - canasniimehugh - 07-24-2012 I`ve been playing a very fun game lately and decided to try to rip from it. After peaking inside the game`s files I saw that most of the sprites have already been organized into sprite sheets and whatnot. Examples: I fear that the people who made the game/sprites might get a bit angry that their sprite sheets were put on TSR without even a change. So my question is: should I submit them as is, try to reorganize them to make it seem different, or not submit them at all? RE: A quick question - Previous - 07-24-2012 As they are, they're rather badly organised so reorganisation would be favourable anyways. These sheets are obviously optimized for graphics hardware (hence the sizes) and thus so cramped. RE: A quick question - canasniimehugh - 07-24-2012 Every single sprite sheet that I found actually has two sizes, one at normal resolution and the other in "HD" which is for the iPad I guess. Alrighty then, I'll reorganize these and start submitting them soon. Thank you, Previous. RE: A quick question - Previous - 07-24-2012 With "size" I was referring to the 1024x1024 and 512x512, all 2^x dimension values. Graphics hardware usually only takes textures of such sizes. RE: A quick question - Davy Jones - 07-24-2012 How did you rip from the game? RE: A quick question - canasniimehugh - 07-24-2012 (07-24-2012, 06:40 AM)Previous Wrote: With "size" I was referring to the 1024x1024 and 512x512, all 2^x dimension values. Graphics hardware usually only takes textures of such sizes. I have to be honest with you, good sir. I have no idea what your talking about. But from what my puny brain can process, these are no good? I now know what you mean. I already started properly aligning them and stuff. Thanks again! (07-24-2012, 09:16 AM)Davy Jones Wrote: How did you rip from the game? I am really stretching the definition of "rip" here. Some iOS games have their sprites lying around their .app folder. I use my jailbroken iPad(in conjunction with iFile) to put all these sprites in .zip folder and I often have to assemble them GIMP. More often than not these games have their sprites compressed and are unobtainable. tl: dr I have a weird process that works 10% of the time. |