.Hack//Pixel World - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: .Hack//Pixel World (/thread-20957.html) |
.Hack//Pixel World - Gaia - 07-25-2012 As the title implies, I want to try in what I belive nobody has done yet, and that is making a sprite style for the .Hack series. Since the cast is huge as it's RPG nature, you can sprite characters and monsters. ABOUT THE STYLE
A wiki is available with a list of all the characters and monsters. Master sheet coming soon! We just need to settle on a style first~ RE: .Hack//Pixel World - Vipershark - 07-26-2012 (07-25-2012, 10:51 PM)Gaia Wrote: [*]Player Characters should be sized between 20x36 - 66x37. None of those are divisible by 8. Why the seemingly random sizes? RE: .Hack//Pixel World - Gaia - 07-26-2012 I wanted to attempt to avoid confusion in size when doing certain characters that aren't the normal height of an adult human. Apparently the size rule might not apply here. RE: .Hack//Pixel World - Vipershark - 07-26-2012 I'm not sure I follow. RE: .Hack//Pixel World - Gors - 07-26-2012 would a size of an average human mother be appropriate RE: .Hack//Pixel World - Dazz - 07-26-2012 http://spriters-resource.com/pc_computer/hackchat/index.html |