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Ultima Online - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-44.html) +------- Thread: Ultima Online (/thread-21073.html) |
Ultima Online - gensym - 08-04-2012 UO is a huge! Prepare for enormously large sheets. If you are brave enough you can refactor them, removing duplicates, assembling a boat or these trees. Note that UO uses nonstandard 1:1 isometry, so to use them with other games you have to 2:1 stretch graphics. Objects 07 (so big, minus.com failed to create a thumbnail) http://minus.com/loKVjVoIWhznK Interface ![]() Paperdoll 1 ![]() Paperdoll 2 ![]() Cyclop ![]() Containers ![]() Doors ![]() Foliage ![]() Items ![]() Roofs ![]() Stairs ![]() Walls 1 ![]() Walls 2 ![]() Tiles 1 ![]() Tiles 2 ![]() Objects 01 ![]() Objects 02 ![]() Objects 03 ![]() Objects 04 ![]() Objects 05 ![]() Objects 06 ![]() Objects 08 ![]() Objects 09 (more boat parts) ![]() Objects 10 ![]() Objects 11 (boat deck) ![]() Objects 12 ![]() |