it's a long shot but - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: Requests (https://www.vg-resource.com/forum-32.html) +----- Thread: it's a long shot but (/thread-21609.html) |
it's a long shot but - valforwing - 10-05-2012 if one of your guys can if you ever find a copy of this game Rurouni Kenshin: Enjou! Kyoto Rinne PLEASE rip some models from it. because the series is AMAZING. RE: it's a long shot but - puggsoy - 10-06-2012 That actually looks really cool, I can understand you wanting the models, they look fantastic. I don't rip models myself, but for anybody willing to give it a shot I found two links to download the ISO: [1] [2] These are the Japanese versions of course, I don't think there's an English version. At least officially, there might be a hack somewhere out there. RE: it's a long shot but - senjen - 10-06-2012 Good news everybody just went on another form i saw and the same method i used to get the Inyuasha feudal combat works for this game as well ^^ it is listed there as a game that is ripable even though i have never heard of this game or the anime either -.- the script also imports each strip as an individual object. so unless you know your stuff in a 3d editor.. you might aswell slam your head into a wall. here is the code from the other site ^^ (THis is how i ripped the Inyuasha Feudal Combat models (This method doesn't work for the Inyuasha stages sadly -.-) After you get the .FPK file you want from the iso using a iso ripper like iso buster for example you extract it you then use Noesis to to export the .FPK file you pick than you get a folder with a whole bunch of files than with .DFF you use the code in 3D studio max and pick the .dff in that folder note there are a whole bunch so find the model you want it will import into 3D studio max than export into .obj and you can than put this model into any 3D program of your choice, Now onto the textures you will most likely find them in the same folder with the .DFF to convert them properly use http://www.gtagaming.com/downloads/gta-vice-city/tools/902 ignore the fact it says it can only rip from .txd files of the GTAIII, Vice City, and San Andreas PS2 discs. this is how i got the Inyuasha textures Next convert the .txd to a format like .tga open it in a program like gimp or photoshop than convert it to a .png and do it for the rest of the textures and there you go this is how you get these models ripped ^^ also you will have to apply the textures yourself and export a .obj with a .mtl so it is perfect and ready to get up on the site ^^ RE: it's a long shot but - valforwing - 10-06-2012 I've got a zip of the game....but i don't know what to do with it i don't know how to work an emulator or a ripping device. hrm.... with the zip, could models AND sound be ripped....i think the game uses music from the series. it's like it covers every single event in the second arc of the anime........every battle every move. it's the perfect fanservice game...only it never came to the states. |