Crash Bandicoot N-tranced - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy Advance (https://www.vg-resource.com/forum-39.html) +------- Thread: Crash Bandicoot N-tranced (/thread-21802.html) |
Crash Bandicoot N-tranced - Insanebrio - 11-02-2012 Hello. I want to add 2 sheets to Crash Bandicoot N-tranced. 1) Link: http://www.freeimagehosting.net/1pgb1 2) Link: http://www.freeimagehosting.net/l6m9p RE: Crash Bandicoot N-tranced - Davy Jones - 11-03-2012 Have you checked the OAM viewer about hanging crash's cut off sprites? And how about a complete sheet instead of tiny bips and bops? RE: Crash Bandicoot N-tranced - Insanebrio - 11-04-2012 a full sheet already exists but is not mine, and these sprites were not included. With the normal remove bg way the black screen covers the nose and the shoes, so the hanging sprites cames from the oam viewer. |