Pipe Works [Playable: Basic Build!] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Pipe Works [Playable: Basic Build!] (/thread-21931.html) |
Pipe Works [Playable: Basic Build!] - Ninspriterx - 11-20-2012 Dream Show Adventures presents:
Platforms: PC, Android, iOS. Release Date: Early/Mid-Summer 2013 Pipe Works is a retro-esque arcade puzzle game with user-friendly yet unique gameplay that creates an up-beat yet relaxing play style. The Pipe Works Family Company owner, Charles, has been kidnapped by the ghost of his old business partner, Marty, into the sewers of Blue Torch City. You guide his children Jim and Jane in Classic and Time-Attack modes (respectively) by rotating/switching pipes, avoiding enemies, and collecting gears and keys to make their way to the end of a wide assortment of levels. features include:
Twitter, Facebook. You can listen to the Pipe Works OST here, as composed by myself and Gorsal! Developer's notes: Hello everyone. We at DSA are glad to be making our first steps into the gaming industry and hope you'll enjoy our first title. Pipe Works is seeing the light of completion soon, production has been very great to us. I, Star, Ridge and the team would just like to thank everyone for your support. If you're having a hard idea of how the game works imagine the Bioshock hacking mini-game perfectly mixed with Pac-Man, Mario Bros., and Donkey Kong. We will have a three-level playable demo up on the Pipe Works website by the end of this month. See you then! RE: Pipe Works [In Development] - Phaze - 11-20-2012 It certainly seems interesting... but I have no iOS/Android experience. Sorry! RE: Pipe Works [In Development] - Ninspriterx - 01-03-2013 It's okay, guy. Music, sprite and information update! [Click here to listen to the music and see a few sprites.] Quote:The “Arcade” version will be released for iOS and Andriod devices on January 21st, 2013 for free! It will feature 21 puzzles (including mini-games and boss-fights), a variety of items and two different play modes! RE: Pipe Works [In Development] - Bombshell93 - 01-03-2013 liking the music, almost relaxing and fun... I'd say it sounds pretty casual, perfect for a puzzle game! Also nice sprites, but the white shirts may need more contrast its pretty hard to notice the details on them. As or development I'd recommend you look into java, so far as I know its the most popular choice for android and IOS development, its nothing difficult, some things about it are inconvenient to people already versed in other languages (such as lack of operator overloading) but its nothing that makes it hard to work with. If your looking for a programmer, not to down on this forum but it is a forum based around spriting, that said for programmers your better looking in a forum more centralised to programming. (though with luck you may find someone capable and willing here) RE: Pipe Works [In Development] - Ninspriterx - 01-03-2013 Thanks, i'll fix up the shirts. We've actually found a programmer already. I should've made a note of that haha. RE: Pipe Works [In Development] - Star - 01-04-2013 Star, here! Just wanted to stop on by and drop off these animations for y'all's viewing! Enjoy RE: Pipe Works [In Development] - Gors - 01-04-2013 those animates pretty well, but it lacks 'life' to be honest. The blurs aren't necessary for this speed. RE: Pipe Works [In Development] - Kitsu - 01-04-2013 If he sped up the blur frames and added a slight retraction frame, it might look better. RE: Pipe Works [In Development] - Zadaben - 01-04-2013 (01-04-2013, 12:06 PM)Star Wrote: This is just a personal opinion, but I feel this robot does not match up with the overall vibe of the game where everything else is old-fashioned looking and coppery, this robot is clean and futuristic So far as I can tell, it's an EVE in a Wall-E world. Everything looks wonderful and neat though. RE: Pipe Works [In Development] - recme - 01-04-2013 (01-04-2013, 05:15 PM)Zabadabenabadaba Wrote:(01-04-2013, 12:06 PM)Star Wrote:So far as I can tell, it's an EVE in a Wall-E world. Looks more like one of the robots in Portal 2 eheh. RE: Pipe Works [In Development] - Zadaben - 01-04-2013 Oh I wasn't saying that it's actually EVE I was just alluding to that movie because it's a good example of the sort of clash that I am talking about. Although it does resemble a Portal bot, now that you mention it. RE: Pipe Works [In Development] - Star - 01-05-2013 I dont want to give away why it looks like that But you guys are catching on! Ehehehe RE: Pipe Works [In Development] - Ninspriterx - 04-08-2013 First posted updated with:
RE: Pipe Works [Basic Build Now Playable!] - Ninspriterx - 05-23-2013 NEWS: Hey everyone! We're launching the official Dream Show Adventures AND Pipe Works website June 1st. Along with the official "four-level tech-demo" (which will be downloadable for PC and shortly after Mac, and playable right on the site!) Here's a mock-up I made of the results screen: Sean and I were also holding a cute little contest across Facebook and Tumblr: We need a name for the Level 2 - “Familiar Sewers” end boss. Best name gets a free copy of the game when it comes out. *So in the meant time, you can try a very basic build of Pipe Works! left click - rotate clockwise right lick - counter clockwise space bar - deploy mouse traps enter key - bear traps Enjoy! RE: Pipe Works [Playable: Basic Build!] - Lexou Duck - 05-23-2013 this suck it pillow shade fangme shit and u suck ur art too uninstall paint plz just kidding this kicks major ass PS : major ass is a name i'm suggesting for that crocodile |